Development Builds

Development Builds are the current builds based off the source at github. This allows you to use the latest changes straight away, tho these changes may not be fully tested and have issues.

Version
Build Dates
Downloads
Changes
Dev-4.0.0-6425-13fb8cd
12th July 2024
Dev-4.0.0-6419-e2243fe
6th July 2024
Dev-4.0.0-6413-0e0f0f7
27th June 2024
Dev-4.0.0-6410-96a4c2c
20th June 2024
Dev-4.0.0-6409-abfb896
20th June 2024
Dev-4.0.0-6406-bb04240
13th June 2024
Dev-4.0.0-6400-65a9097
6th June 2024
  • Core: Change the Program counter to be 64bit (commit: 91f9cdaaa7765af6e24ddb2be5ac87b930db3b0a)
  • Fix implementation of quad3d for f3dex 0.95 on pj64 video plugin (#2427) * Update ucode01.cpp * Fix quad3d implementation for f3dex 0.95 * Fix compile (commit: 0761ad4a836ef418583e36b2dabf9f4edcaa8a32)
  • Add TOC to the README and other improvements (#2424) * Add TOC * Added some extra things to the build instructions * Added a link to the build doc (commit: f1d0c49d73724c52880408c70c3d9e2805691964)
  • Allowing a paste into a number field to be trimmed automatically (#2414) The specific issue I experienced is that Excel/LibreOffice Calc add a newline when you copy the contents of a single cell. This is bad behavior and they should provide a copy option that does not do that, but alas, it's much harder to get that into those applications. This behavior made it impossible to paste an otherwise-valid hex address into the Project64 fields without first putting it into Notepad, deleting the newline, recopying, and then doing the paste from there. If the field was simply text, you can go into the field edit and shift home to select all and then do a copy, but that does not work for a formula. When you edit the file, it shows the formula instead. Therefore, you have absolutely no way of working around this except pasting it somewhere else and removing the newline manually. In principle, there's no reason why you wouldn't trim the ends at least. Whitespace on either end is useless to you. However, content being after the newline should be rejected as it was before. There were two secondary issues in the pasting code that are fixed here: One is that it only sort of collapsed single spaces. So if you had more than one space, spaces still would have ended up in the result. Actually I think the semantics were slightly more insidious, would have turned into effectively. The only thing it did was remove the space by duplicating the number. If you had two spaces, then it would have ended up with e.g. . The only case where this wouldn't have happened is a space at the end which would have been preserved in the paste. Secondly, it mutated the clipboard data directly. This would have lead to confusing results where multiple pastes would have had clipboard data in the clipboard itself move from, for example, two spaces to a single space to no spaces at all. The better solution is to preprocess to figure out how big we ultimately want our space-less result to be and stamp out the copy ourselves skipping anything we don't want. Leave the clipboard alone. If it's desired to preserve single spaces only in the middle, the code will need to be modified a bit. Co-authored-by: Summate (commit: 65a90979806bd36efd13269bff3ce2ee7e0eb0d9)
Dev-4.0.0-6396-77ac474
23rd May 2024
Dev-4.0.0-6393-3baaa82
16th May 2024
Dev-4.0.0-6388-703a09d
9th May 2024
Dev-4.0.0-6385-4c23e7a
2nd May 2024
Dev-4.0.0-6381-046f27c
25th April 2024
Dev-4.0.0-6378-d658477
18th April 2024
Dev-4.0.0-6367-0cf4c7d
11th April 2024
Dev-4.0.0-6365-e7178db
28th March 2024
Dev-4.0.0-6363-560c49b
21st March 2024
Dev-4.0.0-6354-5133d47
14th March 2024
Dev-4.0.0-6353-10b41df
7th March 2024
Dev-4.0.0-6350-290040d
29th February 2024
Dev-4.0.0-6348-565d45d
29th February 2024
  • Core: CRegisters::TriggerAddressException should only generate a TLB_MOD on writes (commit: 25dc3ed36ff617c4afbacddbd03102f5d38e0375)
  • Core: Fix up CX86RecompilerOps::COP1_D_MUL so it can work with exceptions (commit: f7aa6ef6cb803e8ab0e6a45e1bae59589813228b)
  • Cheat (#2410) * Update The Legend of Zelda - Majora's Mask (E) (M4) (V1.0).cht Added Time control cheat * Update The Legend of Zelda - Majora's Mask (E) (M4) (V1.1).cht Added Time control * Update The Legend of Zelda - Majora's Mask (U).cht Added Time control cheat * Update The Legend of Zelda - Majora's Mask - Collector's Edition (E) (GC Version).cht Added Time control cheat * Update The Legend of Zelda - Majora's Mask - Collector's Edition (U) (GC).cht Added Time control cheat * Update Zelda no Densetsu - Mujura no Kamen (J) (V1.0).cht Added Time control cheat * Update Zelda no Densetsu - Mujura no Kamen (J) (V1.1).cht Added Time control cheat * Update Zelda no Densetsu - Mujura no Kamen - Zelda Collection Version (J) (GC).cht Added Time control cheat (commit: 1bde8589e95478a7e82bfa67e84c3face0802e1b)
  • Update minimum requirements for Project64 (#2409) * Fix typo in support window * Fix the typo for real * Update minimum requirements * Change minimum to supported (commit: 565d45de8a3ff7eaead2b9f648c194c1bea324e1)
Dev-4.0.0-6344-d2649f7
22nd February 2024
Dev-4.0.0-6342-e082cd5
15th February 2024
Dev-4.0.0-6339-2014237
8th February 2024
Dev-4.0.0-6338-ad1a2a2
1st February 2024
Dev-4.0.0-6336-bc3fe0f
25th January 2024
Dev-4.0.0-6332-7ed94b6
18th January 2024
Dev-4.0.0-6330-71067cc
11th January 2024
Dev-4.0.0-6328-4dc3e35
4th January 2024
Dev-4.0.0-6319-dafa1fb
28th December 2023
Dev-4.0.0-6316-8399fdb
21st December 2023
Dev-4.0.0-6308-c8e73ba
14th December 2023
Dev-4.0.0-6301-236d618
7th December 2023
Dev-4.0.0-6298-de1288b
30th November 2023
Dev-4.0.0-6295-da09254
30th November 2023
Dev-4.0.0-6293-85f5809
23rd November 2023
No code changes
Dev-4.0.0-6291-ceaa05c
23rd November 2023
Dev-4.0.0-6289-d47b49d
16th November 2023
Dev-4.0.0-6288-542afc4
16th November 2023
Dev-4.0.0-6283-e46ffde
9th November 2023
Dev-4.0.0-6282-296b7cf
9th November 2023
Dev-4.0.0-6280-09cc344
2nd November 2023
No code changes
Dev-4.0.0-6277-9b672cf
26th October 2023
Dev-4.0.0-6275-ab52c4a
26th October 2023
Dev-4.0.0-6268-ebdef8b
19th October 2023
Dev-4.0.0-6267-8f06297
19th October 2023
Dev-4.0.0-6260-d4dbc5a
14th October 2023
Dev-4.0.0-6259-00c5057
12th October 2023
Dev-4.0.0-6258-3a68d3d
12th October 2023
Dev-4.0.0-6255-befa579
5th October 2023
Dev-4.0.0-6254-f73c370
5th October 2023
Dev-4.0.0-6248-a975af0
28th September 2023
Dev-4.0.0-6247-dd7ec63
28th September 2023
Dev-4.0.0-6246-7e249d2
28th September 2023
Dev-4.0.0-6245-46e6e54
28th September 2023
[LIST]
  • Core: Update pipeline before sync in CX86RecompilerOps::OverflowDelaySlot (commit: 03e13455f96a42a140ad51426959ed9de10e2435)
  • Core: Create a handler for RSP registers that is accessible to the core and the RSP (commit: f817becf9c93277bb2abdd6d2d1c785f911e0937)
  • Core: reset run event in CRSP_Plugin after rom close (commit: 99417fc5d90077637864abe4fe882b077a5f2b1e)
  • Core: Create a setting for RDRAM Size that plugins can read (commit: bd1ec4ff0f891a8897e07e9278b69b36dd0f0e32)
  • Rsp: Use RSP Register Handler (commit: ac3e0f83d131a41087e1ea07c18a3d5df62920ce)
  • [*]RSP: move Enter_RSP_Register_Window
    Dev-4.0.0-6235-2caa457
    22nd September 2023
    Dev-4.0.0-6234-10d2b77
    21st September 2023
    Dev-4.0.0-6233-aadcca7
    21st September 2023
    Dev-4.0.0-6232-6307888
    21st September 2023
    Dev-4.0.0-6231-32ff820
    21st September 2023
    Dev-4.0.0-6224-f3d6d3f
    14th September 2023
    Dev-4.0.0-6213-002f2e1
    7th September 2023
    Dev-4.0.0-6204-7199096
    31st August 2023
    Dev-4.0.0-6195-625f532
    24th August 2023
    Dev-4.0.0-6189-b8fff5d
    19th August 2023
    Dev-4.0.0-6188-d300dc0
    17th August 2023
    Dev-4.0.0-6181-1f0151e
    10th August 2023
    Dev-4.0.0-6180-6bdc898
    10th August 2023
    Dev-4.0.0-6174-34d7578
    3rd August 2023
    Dev-4.0.0-6167-822b75c
    27th July 2023
    Dev-4.0.0-6166-bbe603c
    27th July 2023
    Dev-4.0.0-6163-562d4d4
    27th July 2023
    • Make the FPU Register Caching checkbox functional (#2377) Adds missing line from SettingsPage-Game-Recompiler.h SettingsPage-Game-Recompiler.cpp to Game_FPURegCache Language file entry. (commit: 562d4d4e5640c8479db8fbfcf5dc76a37270d165)
    Dev-4.0.0-6162-5c65beb
    20th July 2023