Development Builds

Development Builds are the current builds based off the source at github. This allows you to use the latest changes straight away, tho these changes may not be fully tested and have issues.

Version
Build Dates
Downloads
Changes
Dev-4.0.0-6235-2caa457
22nd September 2023
Dev-4.0.0-6234-10d2b77
21st September 2023
Dev-4.0.0-6233-aadcca7
21st September 2023
Dev-4.0.0-6232-6307888
21st September 2023
Dev-4.0.0-6231-32ff820
21st September 2023
Dev-4.0.0-6224-f3d6d3f
14th September 2023
Dev-4.0.0-6213-002f2e1
7th September 2023
Dev-4.0.0-6204-7199096
31st August 2023
Dev-4.0.0-6195-625f532
24th August 2023
Dev-4.0.0-6189-b8fff5d
19th August 2023
Dev-4.0.0-6188-d300dc0
17th August 2023
Dev-4.0.0-6181-1f0151e
10th August 2023
Dev-4.0.0-6180-6bdc898
10th August 2023
Dev-4.0.0-6174-34d7578
3rd August 2023
Dev-4.0.0-6167-822b75c
27th July 2023
Dev-4.0.0-6166-bbe603c
27th July 2023
Dev-4.0.0-6163-562d4d4
27th July 2023
  • Make the FPU Register Caching checkbox functional (#2377) Adds missing line from SettingsPage-Game-Recompiler.h SettingsPage-Game-Recompiler.cpp to Game_FPURegCache Language file entry. (commit: 562d4d4e5640c8479db8fbfcf5dc76a37270d165)
Dev-4.0.0-6162-5c65beb
20th July 2023
Dev-4.0.0-6152-b7d7884
13th July 2023
Dev-4.0.0-6151-353ef5e
6th July 2023
Dev-4.0.0-6146-f8f9688
29th June 2023
No code changes
Dev-4.0.0-6141-080a3b6
15th June 2023
Dev-4.0.0-6138-187bd64
8th June 2023
Dev-4.0.0-6137-18a712c
2nd June 2023
Dev-4.0.0-6136-f4459fe
2nd June 2023
No code changes
Dev-4.0.0-6135-98b96a6
1st June 2023
Dev-4.0.0-6134-90fefed
1st June 2023
Dev-4.0.0-6133-1522f17
1st June 2023
Dev-4.0.0-6132-a39ebe7
27th May 2023
Dev-4.0.0-6131-e2eebe5
18th May 2023
Dev-4.0.0-6120-6e58edb
16th May 2023
Dev-4.0.0-6117-fdc6375
9th May 2023
Dev-4.0.0-6111-7c71ec2
2nd May 2023
Dev-4.0.0-6108-5cfb80f
24th April 2023
Dev-4.0.0-6106-2e14185
18th April 2023
Dev-4.0.0-6105-ab8b004
17th April 2023
Dev-4.0.0-6104-cba01b2
17th April 2023
Dev-4.0.0-6101-ebe0ee9
15th April 2023
Dev-4.0.0-6100-9297b1c
11th April 2023
Dev-4.0.0-6099-4f3705c
5th April 2023
Dev-4.0.0-6097-2c40d47
4th April 2023
Dev-4.0.0-6095-422a42c
28th March 2023
Dev-4.0.0-6094-ce69324
21st March 2023
Dev-4.0.0-6091-7f7aee7
14th March 2023
Dev-4.0.0-6090-96792b1
12th March 2023
Dev-4.0.0-6089-9093b42
6th March 2023
Dev-4.0.0-6087-a25e5ca
3rd March 2023
Dev-4.0.0-6086-f048fb2
2nd March 2023
Dev-4.0.0-6085-ea70218
28th February 2023
Dev-4.0.0-6082-db7aab4
21st February 2023
Dev-4.0.0-6078-ee3f092
13th February 2023
Dev-4.0.0-6076-3aef396
13th February 2023
Dev-4.0.0-6074-2db5c81
13th February 2023
Dev-4.0.0-6070-92c06c1
6th February 2023
Dev-4.0.0-6069-cd7b0b4
6th February 2023
Dev-4.0.0-6065-a8a553b
30th January 2023
Dev-4.0.0-6064-83a7d9e
30th January 2023
Dev-4.0.0-6061-fb6bda3
23rd January 2023
Dev-4.0.0-6059-210ebd4
16th January 2023
Dev-4.0.0-6058-dbd360f
9th January 2023
Dev-4.0.0-6055-b6629ac
3rd January 2023
Dev-4.0.0-6053-e037302
3rd January 2023
Dev-4.0.0-6052-80aecdc
2nd January 2023
Dev-4.0.0-6050-811aaf9
26th December 2022
Dev-4.0.0-6043-8803f17
19th December 2022
Dev-4.0.0-6042-620aabc
19th December 2022
No code changes
Dev-4.0.0-6037-ad4f16a
12th December 2022
[LIST]
  • Core: Initialize FPR_Ctrl[Revision] to 0xA00 (commit: d3afe97d381ea2a7bc7adb3298bf458b39a206e3)
  • Core: Mask COP1_CT reg 31 (commit: c8bb04b6b096e6f26b3eccbf0e8ce85c8d8fa00d)
  • Core: Add Cop2/Cop3 handling exception (commit: 6c154f6547e388e450f0916e82b64c64e81fc8c8)
  • [*]Update Brazilian Portuguese translation (#2322) Several grammar corrections, adjustements
    Dev-4.0.0-6033-ff56992
    6th December 2022
    Dev-4.0.0-6032-72705cf
    6th December 2022
    Dev-4.0.0-6031-c100d52
    5th December 2022
    Dev-4.0.0-6028-138868d
    30th November 2022
    Dev-4.0.0-6027-86a4f6e
    29th November 2022
    Dev-4.0.0-6026-ed357e5
    27th November 2022
    Dev-4.0.0-6025-1e3fff2
    24th November 2022
    Dev-4.0.0-6024-1f2fe96
    23rd November 2022
    Dev-4.0.0-6022-8eecb0c
    23rd November 2022
    Dev-4.0.0-6016-989827c
    14th November 2022
    Dev-4.0.0-6015-97e3f50
    14th November 2022
    Dev-4.0.0-6013-02660c2
    8th November 2022
    Dev-4.0.0-6012-48da86b
    8th November 2022
    Dev-4.0.0-6011-529812f
    7th November 2022
    Dev-4.0.0-5966-0503f32
    31st October 2022
    Dev-4.0.0-5965-fd71b2d
    31st October 2022
    Dev-4.0.0-5964-94247ce
    28th October 2022
    Dev-4.0.0-5963-edeaf14
    24th October 2022
    Dev-4.0.0-5955-ef8067c
    24th October 2022
    Dev-4.0.0-5954-ae61574
    20th October 2022
    Dev-4.0.0-5953-4525e8b
    17th October 2022
    Dev-4.0.0-5945-9b824a7
    11th October 2022
    • Remove hack and RDRAM limit from Earthworm Jim, fix game running too fast (#2285) * Remove hack and RDRAM limit * Change ViRefresh so game runs at normal speed (commit: 9b824a7de6771f03c4ffbbf159774a1487a02b6a)
    Dev-4.0.0-5944-315231d
    11th October 2022
    Dev-4.0.0-5943-2199c9c
    11th October 2022
    Dev-4.0.0-5942-801a3e2
    10th October 2022
    Dev-4.0.0-5928-761a1ee
    10th October 2022
    Dev-4.0.0-5927-0d7f251
    3rd October 2022
    Dev-4.0.0-5926-8391cda
    3rd October 2022
    Dev-4.0.0-5921-0c07804
    26th September 2022
    Dev-4.0.0-5918-a650865
    21st September 2022
    Dev-4.0.0-5917-a2981ff
    19th September 2022
    Dev-4.0.0-5913-a79a8a9
    12th September 2022
    Dev-4.0.0-5912-457937f
    11th September 2022
    Dev-4.0.0-5911-a640ecf
    5th September 2022
    Dev-4.0.0-5908-c380571
    5th September 2022
    Dev-4.0.0-5907-8a01017
    5th September 2022
    Dev-4.0.0-5898-e8adf78
    29th August 2022
    Dev-4.0.0-5897-c3208df
    29th August 2022
    • Update RDB with newer builds compatibility and some updated information (#2280) * Update RDB with newer compat info * Get the RDB ready for 4.0, fix some more typos * Add, update, and fix many entries (commit: c3208df04449d92904dcf1ae782beee3385829eb)
    Dev-4.0.0-5896-f7b1891
    29th August 2022
    Dev-4.0.0-5895-7afbba0
    29th August 2022
    Dev-3.0.1-5670-400f110
    29th August 2022
    Dev-4.0.0-5889-52a30b7
    22nd August 2022
    Dev-4.0.0-5884-cc2aa47
    15th August 2022
    Dev-4.0.0-5880-630778a
    11th August 2022
    Dev-4.0.0-5877-f8bfec4
    9th August 2022
    • Core: Fix compile issue in android bridge (commit: 6c1df6c6a0a32cf46fbdf1f21ddd04e1ac2a016f)
    • Add the new README, new support documents, and new changelog (#2258) * Add icon and screenshot * Add support document * Add the new README * Update README.md * Fix screenshot and icon * Try to fix icon a bit * Finally fix logo * Fix screenshot too? * Remove duplicate (oops) * Add note about 64-bit builds * Formatting and punctuation * Overhaul contributing file * Make links relative * Fix support document? * Flesh out the bug issue template a bit and provide some additional info * Split the changelogs, and update formatting * Link to the Android changelog * Make a slightly more accurate changelog * Small fix * Fix some wording * Add icon and screenshot * Add support document * Add the new README * Update README.md * Fix screenshot and icon * Try to fix icon a bit * Finally fix logo * Fix screenshot too? * Remove duplicate (oops) * Add note about 64-bit builds * Formatting and punctuation * Overhaul contributing file * Make links relative * Fix support document? * Flesh out the bug issue template a bit and provide some additional info * Split the changelogs, and update formatting * Link to the Android changelog * Make a slightly more accurate changelog * Small fix * Fix some wording * Add some more TODOs * Add another TODO * Update README.md (commit: f8bfec42f56b0345ce3b00ce05e9b7697d158366)
    Dev-4.0.0-5875-51c9867
    8th August 2022
    Dev-4.0.0-5872-f36e7cb
    6th August 2022
    • correct minimum requirement for PJ64 Video (#2262) The minimum requirement for PJ64 Video is actually closer to 2.0 than it is 1.1, FBE and FBO's weren't available until 1.4 and 1.5 respectively, NPOT wasn't available until 2.0. (commit: f36e7cb72003d22eb5f295deebd8fe43dfc4ad7a)
    Dev-4.0.0-5871-1887063
    1st August 2022
    Dev-4.0.0-5860-63051df
    25th July 2022
    Dev-4.0.0-5858-48db447
    25th July 2022
    Dev-4.0.0-5853-c59a0ef
    25th July 2022
    Dev-4.0.0-5846-35c2da4
    18th July 2022
    Dev-4.0.0-5845-885d2df
    18th July 2022
    Dev-4.0.0-5843-763cba7
    18th July 2022
    Dev-4.0.0-5842-acd5f8e
    18th July 2022
    Dev-4.0.0-5838-14d492e
    18th July 2022
    Dev-4.0.0-5836-64c0e93
    11th July 2022
    Dev-4.0.0-5835-de5a846
    11th July 2022
    Dev-4.0.0-5830-3576bb2
    4th July 2022
    Dev-4.0.0-5829-c3f83ed
    4th July 2022
    Dev-4.0.0-5827-ae77b8d
    27th June 2022
    Dev-4.0.0-5825-3913fb5
    20th June 2022
    Dev-4.0.0-5824-837e93d
    20th June 2022
    [LIST] [*]Core: Move PI_DMA_READ
    Dev-4.0.0-5823-cec55c7
    13th June 2022
    Dev-4.0.0-5819-d2b3302
    6th June 2022
    Dev-4.0.0-5818-d259e1f
    6th June 2022
    Dev-4.0.0-5817-b557dcf
    6th June 2022
    Dev-4.0.0-5815-d83f90f
    6th June 2022
    Dev-4.0.0-5811-8e5efea
    1st June 2022
    Dev-4.0.0-5810-fae1de8
    31st May 2022
    Dev-4.0.0-5809-603ed85
    30th May 2022
    Dev-4.0.0-5808-535de2a
    23rd May 2022
    Dev-4.0.0-5803-f95c0f7
    20th May 2022
    Dev-3.0.1-5669-362aa82
    16th May 2022
    Dev-4.0.0-5802-d25314c
    16th May 2022
    Dev-4.0.0-5795-718d7e0
    9th May 2022
    Dev-4.0.0-5794-1aee99f
    3rd May 2022
    Dev-4.0.0-5792-5a49331
    2nd May 2022
    Dev-4.0.0-5791-bac3517
    2nd May 2022
    Dev-4.0.0-5789-4895dcf
    27th April 2022
    Dev-4.0.0-5787-2f1074a
    25th April 2022
    Dev-4.0.0-5786-1975a99
    19th April 2022
    Dev-4.0.0-5783-653e15a
    18th April 2022
    Dev-4.0.0-5782-d976aaf
    11th April 2022
    Dev-4.0.0-5778-80c21b4
    4th April 2022
    Dev-4.0.0-5775-1eda1bb
    22nd March 2022
    Dev-4.0.0-5772-a249705
    21st March 2022
    Dev-4.0.0-5767-d7e732a
    14th March 2022
    Dev-4.0.0-5766-d33725b
    14th March 2022
    Dev-4.0.0-5764-0b8a37b
    13th March 2022
    • Update Portuguese.pj.Lang (#2212) * Update Portuguese.pj.Lang For commit: 30a40ea0a886821b4a165c84b2bcd22f8382631f * Update Portuguese.pj.Lang * Update Portuguese.pj.Lang (commit: 0b8a37b06d7fd1e69848301e2dc84e55f316bf8c)
    Dev-4.0.0-5763-4a6e2a1
    13th March 2022
    Dev-4.0.0-5762-acd843b
    10th March 2022
    • Update the current RDB (#2209) This updates the current RDB with some small label fixes. A majority of the games marked as having issues or not supported actually work, but were never changed. I am also redefining what "compatible" means. This will just mean "can it work in Project64" as opposed to "can it work with default settings, default plugins, etc?" Some games actually did have issues, but if you eliminate the plugins causing issues or other factors, they have core issues (such as virtual memory issues, CPU bugs, etc). I also added another dump of NBC-LFC Kings of Porn Vol 1, specifically the alpha 2 dump. This dump works, just needed to be added to the RDB. I removed several bad Good Name titles and replaced them with the proper titles as well. I also fixed the Y2K Demo by WT_Riker by forcing 32-bit engine off and Delay DP off. This makes it run like it should. Besides the games I specifically mentioned, the only other things that were changed were the status. TL;DR updated RDB with more accurate titles, fixed some incorrect status names, and fixed a couple of games while I was at it. (commit: acd843b0c687ef4bfe3a871e80b665f50b73fd9d)
    Dev-4.0.0-5761-962de3e
    9th March 2022
    • Some repo improvements and small fixes (#2207) * Enforce a standard issue template This will enforce a standard issue template, and will force the user to make sure they are creating the issue with all of the info the developers and contributors need to help the user. Also updates the README to be less confusing and also a bit more broad in some cases. * Update the issue template for bugs * Add a checkbox for default plugins * Add input plugins to the list * Add a reminder in the CONTRIBUTING file * Add a small improvement to the README * Update BUG.yml with some formatting and text improvements * Switch to YAML for the feature request template as well * Remove old Markdown templates * Fix placeholder on line 30 * Fix assignees * Fix assignees part 2 * Fix assignees part 3 * Fix spacing * Finally fix formatting (YAML is picky) * Fix it part 11 thousand or something * Finally fixed maybe sort of kinda * Update BUG.yml * Fixed some weirdness * Fix required maybe * Finally fixed perhaps? (commit: 962de3e29c1055e0902f543a1c36c0c9c8d755c2)
    Dev-4.0.0-5760-fd353de
    8th March 2022
    • Rename BUG.md to BUG.yml (#2205) Update issue templates Update issue templates Rename BUG.yml to bug_report.md Update issue templates Update bug_report.md Update bug_report.md Update and rename bug_report.md to BUG.md WIP Form version of new bug report Update BUG.yml Update BUG.yml Update BUG.yml Update BUG.yml Update BUG.yml Update BUG.yml Update BUG.yml Update BUG.yml Update BUG.yml Update BUG.yml Update BUG.yml Create BUG.yml Update BUG.yml Update BUG.yml Update BUG.yml Update BUG.yml Update BUG.yml Update BUG.yml Update BUG.yml Update BUG.yml Update BUG.yml Update BUG.yml Update BUG.yml Update BUG.yml Update BUG.yml Update BUG.yml Update BUG.yml Revert "Update BUG.yml" This reverts commit b145288a2308e80aa35a62b351c00eaa37e75e32. Update BUG.yml Update BUG.yml Update BUG.yml Update BUG.yml Update BUG.yml Update BUG.yml Update BUG.yml Update BUG.yml Update BUG.yml Update BUG.yml Update BUG.yml Update BUG.yml Update BUG.yml Update BUG.yml Update BUG.yml Update BUG.yml Update BUG.yml Update BUG.yml Delete BUG.md Update BUG.yml Update BUG.yml QOL changes Update FEATURE.md Update FEATURE.md typo fix (commit: fd353de5d7c81d28bcac1f96fabdc3d47025d615)
    Dev-4.0.0-5759-80d8e6e
    8th March 2022
    Dev-4.0.0-5758-928dfe3
    4th March 2022
    Dev-4.0.0-5757-3e32295
    3rd March 2022
    • Add missing header that connects the templates to the issue system (#2203) * Rename BUG.md to BUG.yml * Update issue templates * Update issue templates * Rename BUG.yml to bug_report.md * Update issue templates * Update bug_report.md * Update bug_report.md * Update FEATURE.md * Update and rename bug_report.md to BUG.md * Update FEATURE.md (commit: 3e322955c02e595d8188d0fafcdad378270358fd)
    Dev-4.0.0-5756-9673bc4
    3rd March 2022
    • Enforce a standard issue template (#2202) * Enforce a standard issue template This will enforce a standard issue template, and will force the user to make sure they are creating the issue with all of the info the developers and contributors need to help the user. Also updates the README to be less confusing and also a bit more broad in some cases. * Update the issue template for bugs * Add a checkbox for default plugins * Add input plugins to the list (commit: 9673bc44088085d8f6595c2b8e17d89b65c909c6)
    Dev-4.0.0-5755-efb9341
    1st March 2022
    Dev-4.0.0-5754-3eec943
    22nd February 2022
    Dev-4.0.0-5753-db50dac
    21st February 2022
    Dev-4.0.0-5751-b9ef3d0
    19th February 2022
    Dev-4.0.0-5750-741527c
    13th February 2022
    Dev-4.0.0-5749-6225654
    7th February 2022
    Dev-4.0.0-5748-f7618f2
    1st February 2022
    Dev-4.0.0-5747-c922930
    31st January 2022
    Dev-4.0.0-5746-4a3aab5
    27th January 2022
    Dev-4.0.0-5745-5c8f87d
    27th January 2022
    • Don't use PROCESS_ALL_ACCESS when it is not required (#2181) * Request SDK neutral PROCESS_ALL_ACCESS * Use basic version test * Just ask for the access required (commit: 5c8f87d4f81c8e0b2adef4663a87c876a2b7f700)
    Dev-3.0.1-5668-9e5e18c
    27th January 2022
    Dev-4.0.0-5744-05bf0f9
    27th January 2022
    Dev-4.0.0-5743-b26de13
    26th January 2022
    Dev-4.0.0-5742-2b008cc
    24th January 2022
    Dev-4.0.0-5741-e60f7ec
    20th January 2022
    Dev-4.0.0-5737-9754712
    18th January 2022
    Dev-4.0.0-5736-7fd239c
    18th January 2022
    Dev-4.0.0-5735-de0a59a
    13th January 2022
    Dev-4.0.0-5734-3fd544d
    13th January 2022
    Dev-4.0.0-5733-8559be5
    12th January 2022
    Dev-4.0.0-5732-16667ec
    11th January 2022
    Dev-4.0.0-5731-7452dd4
    10th January 2022
    Dev-4.0.0-5730-30a40ea
    10th January 2022
    Dev-4.0.0-5729-5d82837
    9th January 2022
    • [Project64-input] N64 Mouse Support (#2160) * [Project64-input] Unpolished Mouse Support (Use Present value as Device Type) * [Project64-input] Use Forced N64 Mouse config (using System Mouse) * [Project64-input] Disable Mouse Scanning * [Project64-input] Polish UI by adding Mouse image Prevent Controller setup when using N64 Mouse * [Project64-input] Revert Controller Save/Load changes * [Project64-input] Seperate N64 Mouse into its own configuration * [Project64-input] Add Mouse Locking Shortcut System * [Project64-input] Make Cursor invisible when locked * [Project64-input] Make sure to unlock mouse when opening config * [Project64-input] Working Lock/Unlock Shortcut Only emulate mouse when locked * [Project64-input] Use ClipCursor instead of DirectInput Exclusive Level * [Project64-input] Add Mouse Sensitivity option Change to SetCursorPos * [Project64-input] Add WM_KillFocus and EmulationPaused functions * [Project64-core] Move EmulationPaused call to really make sure it is called in all cases (commit: 5d82837984fa16dcfcc80b1bff4bb880133542b9)
    Dev-4.0.0-5728-40683ec
    4th January 2022
    Dev-4.0.0-5726-beb4c43
    4th January 2022
    Dev-4.0.0-5724-eafcb96
    4th January 2022
    Dev-4.0.0-5723-7e80d95
    4th January 2022
    Dev-4.0.0-5722-d88ea53
    3rd January 2022
    Dev-4.0.0-5720-219b914
    1st January 2022
    Dev-4.0.0-5719-9b5f45e
    28th December 2021
    • [Debugger] Fix nested JS callback registration (fix #2147) (#2157) * [Debugger] Fix nested JS callback registration (fix #2147) * [Debugger] Handle JS socket ungraceful disconnect (commit: 9b5f45ea2389cd6c716394cfff1882c0c24009f0)
    Dev-4.0.0-5718-3fe7fb7
    27th December 2021
    [LIST] [*][RDB] Add more custom disks and translation (#2156) - Zelda 64 Dawn
    Dev-4.0.0-5717-6d2e677
    25th December 2021
    Dev-4.0.0-5716-9a6e0e8
    16th November 2021
    Dev-4.0.0-5713-ce6042f
    17th October 2021
    Dev-4.0.0-5711-331aac7
    14th October 2021
    Dev-4.0.0-5709-0423ceb
    14th October 2021
    Dev-4.0.0-5708-9a287a5
    11th October 2021
    • [Debugger] JS API: Improve callback checks (fix #2123) (#2125) * [Debugger] JS API: Fix project64#2122 * [Debugger] JS API: Improve callback checks (fix #2123) * [Debugger] JS API: Improve callback checks (fix #2123) (commit: 9a287a53eed9259d56ea5eb3895ef034d32d09bc)
    Dev-4.0.0-5707-921c12e
    7th October 2021
    Dev-4.0.0-5706-8b90894
    4th October 2021
    • Add Aleck64 CIC, rename 64DD IPL Dev CIC (#2120) * Add CIC-NUS-5101 support (Aleck64) * Rename CIC_NUS_DDTL (64DD IPL Dev) to CIC_NUS_8401 (actual chip ID) And properly support it in the Rom Browser * Forgot to check nullptr before putting Aleck64 CRC info (commit: 8b90894d0f52c0fa642ebf808554bf8e08a027fa)
    Dev-4.0.0-5705-1606b23
    28th September 2021
    Dev-4.0.0-5704-d72242d
    6th September 2021
    Dev-4.0.0-5703-5ef0bad
    3rd September 2021
    Dev-3.0.1-5667-be06b23
    26th August 2021
    Dev-4.0.0-5699-f9597fc
    26th August 2021
    Dev-4.0.0-5697-29a40ba
    12th August 2021
    Dev-4.0.0-5696-5c085db
    8th August 2021
    Dev-3.0.1-5663-e0673ea
    1st August 2021
    Dev-4.0.0-5695-e5e55df
    1st August 2021
    Dev-4.0.0-5694-397b32b
    27th July 2021
    Dev-4.0.0-5693-eea736f
    27th July 2021
    Dev-4.0.0-5692-93bea02
    27th July 2021
    • [Android] Remove mk and add AndroidManifest.xml (commit: 4629c36e263f2fde89e8538c28694689c90563ae)
    • Update Bosnian.pj.Lang (#2082) * Update Bosnian.pj.Lang (several grammatical fixes) * Update Bosnian.pj.Lang (commit: cc0b0745d5b226188e0d4f4cd5c80e7c7b3812a1)
    • Update Spanish.pj.Lang (#2088) * Update Spanish.pj.Lang Updated the translation based on the changes made to the english file. * Update Spanish.pj.Lang few fixes * also few changes in English lang for consistency * Update Spanish.pj.Lang seems "Aceptar" is more common. * Update Spanish.pj.Lang (commit: 93bea021066c01eb07c4cb8350799a52eb9aa968)
    Dev-4.0.0-5689-a760b3e
    27th July 2021
    Dev-4.0.0-5688-3a0117c
    27th July 2021
    Dev-4.0.0-5686-b0c5bbe
    20th July 2021
    Dev-3.0.1-5662-7190f6d
    18th July 2021
    • Add Author to enhancement file (commit: 9eb65c4b810e863edefc554d3da260aa1b242c28)
    • [Project64] Fix hidden statusbar (#2086) (commit: a06e93ba3ff07d7dea410215a4e58ba39eed60cb)
    • Update cheats - Rename Conker ECTS, Dino Planet and Toy Story (G) cheat files to match recent RDB changes https://github.com/project64/project64/commit/896915d9e39bc813fd5aa13a6492717cc3b196b5#diff-f03a48f697c7e3851c3ea163017c6d55647976d4aa009c4ef52ed064198de0e1R1350 https://github.com/project64/project64/commit/896915d9e39bc813fd5aa13a6492717cc3b196b5#diff-f03a48f697c7e3851c3ea163017c6d55647976d4aa009c4ef52ed064198de0e1R1609 https://github.com/project64/project64/commit/896915d9e39bc813fd5aa13a6492717cc3b196b5#diff-f03a48f697c7e3851c3ea163017c6d55647976d4aa009c4ef52ed064198de0e1R6904 - Added a bunch of cheats for Conker's Bad Fur Day ECTS - Moved Dino Planet enhancement cheats to .enh (commit: 7190f6da4162969b0b7f9f9f053ae3d0a054c131)
    Dev-4.0.0-5685-e55cec5
    17th July 2021
    Dev-4.0.0-5684-070d964
    12th July 2021
    Dev-4.0.0-5683-fc996df
    12th July 2021
    Dev-3.0.1-5659-9911126
    12th July 2021
    • Enhancements: Add spaces to tags (#2079) - Matching RDB format. - Keep checks for old version to avoid breaking user enhancements, due to lack of a fixed control mechanism for upgrading (commit: 9911126efe5f2d3fda1611371e432e850b7576d0)
    Dev-4.0.0-5682-416205e
    12th July 2021
    • Enhancements: Add spaces to tags (#2079) - Matching RDB format. - Keep checks for old version to avoid breaking user enhancements, due to lack of a fixed control mechanism for upgrading (commit: 416205ed5fccf393a2817ab5c1792cfca6c6a598)
    Dev-4.0.0-5681-e5cfb4b
    12th July 2021
    • Update cheats - Rename Conker ECTS, Dino Planet and Toy Story (G) cheat files to match recent RDB changes https://github.com/project64/project64/commit/896915d9e39bc813fd5aa13a6492717cc3b196b5#diff-f03a48f697c7e3851c3ea163017c6d55647976d4aa009c4ef52ed064198de0e1R1350 https://github.com/project64/project64/commit/896915d9e39bc813fd5aa13a6492717cc3b196b5#diff-f03a48f697c7e3851c3ea163017c6d55647976d4aa009c4ef52ed064198de0e1R1609 https://github.com/project64/project64/commit/896915d9e39bc813fd5aa13a6492717cc3b196b5#diff-f03a48f697c7e3851c3ea163017c6d55647976d4aa009c4ef52ed064198de0e1R6904 - Added a bunch of cheats for Conker's Bad Fur Day ECTS - Moved Dino Planet enhancement cheats to .enh (commit: a672810a80de58a614c76311dae40012e17aa721)
    Dev-4.0.0-5679-a8d86ea
    11th July 2021
    Dev-3.0.1-5658-9c1dd76
    11th July 2021
    Dev-4.0.0-5677-abe1c89
    11th July 2021
    Dev-3.0.1-5654-958b700
    1st July 2021
    No code changes
    Dev-4.0.0-5673-9ad8d49
    28th June 2021
    Dev-4.0.0-5672-4c49088
    24th June 2021
    Dev-4.0.0-5665-a7b9872
    15th June 2021
    Dev-4.0.0-5663-d0ddb88
    14th June 2021
    Dev-4.0.0-5661-2850cc7
    14th June 2021
    Dev-3.0.1-5653-8040e8a
    14th June 2021
    Dev-4.0.0-5660-896915d
    13th June 2021
    [LIST] [*]Update RDB - Add new games (Freak Boy, Doubutsu Banchou) - Added settings to a few games for stability with Enhancements (RDRAM Size=8 and Randomize SI/PI DMA=0) - Removed incorrect Super Mario 64 hack entry (it is the basic expanded ROM) - Some minor nomenclature corrections (Debug Version -> Debug) etc. - Fixed Mortal Kombat Trilogy slowdown (thanks mkultimate
    Dev-3.0.1-5652-d647cd8
    13th June 2021
    [LIST] [*]Update RDB - Add new games (Freak Boy, Doubutsu Banchou) - Added settings to a few games for stability with Enhancements (RDRAM Size=8 and Randomize SI/PI DMA=0) - Removed incorrect Super Mario 64 hack entry (it is the basic expanded ROM) - Some minor nomenclature corrections (Debug Version -> Debug) etc. - Fixed Mortal Kombat Trilogy slowdown (thanks mkultimate
    Dev-4.0.0-5659-6f6cef0
    13th June 2021
    Dev-3.0.1-5651-873970d
    13th June 2021
    Dev-3.0.1-5649-1942416
    13th June 2021
    Dev-4.0.0-5657-542aec0
    13th June 2021
    Dev-3.0.0-5648-699d4bb
    13th June 2021
    Dev-3.0.0-5647-a1ab96f
    11th June 2021
    Dev-3.0.0-5656-cc13447
    11th June 2021
    Dev-3.0.0-5640-3d472f2
    30th May 2021
    Dev-3.0.0-5653-022bd37
    30th May 2021
    Dev-3.0.0-5637-929635c
    28th May 2021
    [LIST]
  • Minor layout fixes - Fixed Notes in Enhancements window - Fix Add Cheat to accommodate for cheat disable value feature - Center about window header (commit: aa05e0233767567c808b45dfd03b94dba44e128e)
  • Fix ROM browser default column size (commit: bf06721b4787d3bc1bf559bdba94cc65959177a8)
  • Don't ask for advanced mode to let user pick enhancements (commit: 2c7f18212baaeb35cb2e40d0d3250db1c8a02c0e)
  • [*]English.pj.Lang: Simplify wording
    Dev-3.0.0-5647-84166f4
    28th May 2021
    No code changes
    Dev-3.0.0-5629-7368802
    26th May 2021
    3.0.0-5631-77f4e4b
    26th May 2021
    3.0.0-5630-77c266f
    26th May 2021
    Dev-3.0.0-5628-69e78a7
    26th May 2021
    Dev-3.0.0-5636-e5907d3
    25th May 2021
    3.0.0-5626-aab2dc6
    22nd May 2021
    Dev-3.0.0-5625-06ad543
    22nd May 2021
    Dev-3.0.0-5630-2aea021
    22nd May 2021
    3.0.0-5625-7d86e89
    22nd May 2021
    Dev-3.0.0-5624-476d2db
    22nd May 2021
    Dev-3.0.0-5629-02a4e6c
    22nd May 2021
    Dev-3.0.0-5627-202b30d
    19th May 2021
    3.0.0-5624-d2cef0d
    19th May 2021
    No code changes
    Dev-3.0.0-5623-e4fd9e4
    19th May 2021
    3.0.0-5622-c222e70
    19th May 2021
    Dev-3.0.0-5621-24fe16e
    19th May 2021
    No code changes
    Dev-3.0.0-5619-09e4a6d
    15th May 2021
    • Update Bosnian.pj.Lang (several grammar fixes) (commit: b83bb6fb97a978392b40ea7f2840debd8312e140)
    • Fix Random input in N-Rage Plugin (https://github.com/project64/project64/issues/1876) This should fix the issue. (commit: 7616a261604ab9feba89a19f277ad7b35871097e)
    • Fix the crashing in Mystical Ninja This game needs Protect Memory in order to properly work with CPU Recompiler. (commit: 2b97ee6677dd41946326b43fa94eb74f147eb3e4)
    • Update Project64.rdb -Update header version numbers and date -Fix Pilotwings 64 crashing to its internal debugger after completing/failing a mission by disabling Use TLB, which in turn requires disabling Linking. Also disabled all SMCM since this game doesn't need them -Add missing ROM "Space Station Silicon Valley (U) (V1.1)" (commit: f4c428c30ff88907f02cedbb1399ece2df536738)
    Dev-3.0.0-5611-d6bf03b
    15th May 2021
    Dev-3.0.0-5609-d4ec1f7
    26th April 2021
    Dev-3.0.0-5608-11813ff
    25th April 2021
    No code changes
    v2.4.0-1868-ga0d6da6
    23rd April 2021
    No code changes
    v2.4.0-1867-gb0b6c03
    22nd April 2021
    v2.4.0-1862-g999c70d
    14th April 2021
    v2.4.0-1860-g8ae9289
    14th April 2021
    v2.4.0-1851-ge330c26
    12th April 2021
    No code changes
    v2.4.0-1811-g45f88fe
    12th April 2021
    [LIST] [*]By retroben My 60fps Compendium http://forum.pj64-emu.com/showpost.php?p=67141
    v2.4.0-1794-gd8503d6
    23rd March 2021
    v2.4.0-1688-ge230133
    18th March 2021
    v2.4.0-1588-g1249e1f
    18th March 2021
    v2.4.0-1587-ge063083
    15th March 2021
    v2.4.0-1586-g31571c6
    15th March 2021
    v2.4.0-1585-gb65b893
    15th March 2021
    v2.4.0-1576-g33011f3
    11th March 2021
    v2.4.0-1555-g559de5c
    11th March 2021
    v2.4.0-1554-g93b35cd
    10th March 2021
    v2.4.0-1552-gab0e7f2
    6th March 2021
    v2.4.0-1537-g43a2081
    2nd March 2021
    • Make the readme a bit less wordy and more appealing. (commit: e629bc19b2a65253d2e0037e2cf904992681fd4e)
    • Fix WelcomeScreen setting Default_GFX_Plugin Settings.cpp - Was missing a value for the new SettingID while running a Debug build causing breakpoint to be handled when clicking OK. A new handler with a default value has been added. WelcomeScreen.cpp - Would set the Default_GFX_Plugin value and the value would be used when launching a game or viewing the Plugins menu in Options and set the Current_GFX_Plugin, but if a user were to try to configure their Graphics Plugin prior to launching a game, they would always open the Project64 Video config screen, even if they had chosen GLideN64 as the default plugin. The Current_GFX_Plugin is now set with the value of the Default_GFX_Plugin to ensure the correct configuration dialog is opened. WelcomeScreen.cpp - String value would always load the non-debug version of Project64 Video after the above changes. The string to use is now loaded from the Default_GFX_Plugin so if the default has never been set the proper default value should now be used. If it has been set before and is not a Project64 Video plugin, the value will be set to Project64 Video (non-debug) to keep the dialog accurate. (commit: 8ece98efc457bf3f01d3788eec4e8b2c33b2924d)
    v2.4.0-1533-g605dbaf
    2nd March 2021
    v2.4.0-1532-g6292052
    2nd March 2021
    v2.4.0-1529-g5c60ea2
    2nd March 2021
    v2.4.0-1528-g91afa79
    1st March 2021
    v2.4.0-1524-g846ea11
    1st March 2021
    v2.4.0-1514-gdc227d7
    27th February 2021
    v2.4.0-1506-g8afd888
    24th February 2021
    v2.4.0-1494-g051532c
    24th February 2021
    v2.4.0-1492-g0a2756c
    24th February 2021
    v2.4.0-1490-g155d331
    23rd February 2021
    v2.4.0-1489-g998ff9e
    23rd February 2021
    v2.4.0-1485-g0252ede
    20th February 2021
    v2.4.0-1483-gc1ed471
    20th February 2021
    v2.4.0-1474-g89d56ff
    2nd February 2021
    v2.4.0-1473-ga4f904e
    2nd February 2021
    v2.4.0-1471-gc93b121
    2nd February 2021
    v2.4.0-1469-gf003138
    30th January 2021
    v2.4.0-1465-gb632510
    20th January 2021
    v2.4.0-1464-gcd16a8c
    19th January 2021
    v2.4.0-1461-gd1223d1
    17th January 2021
    v2.4.0-1460-g453efb6
    17th January 2021
    No code changes
    v2.4.0-1450-gb63c1cb
    9th January 2021
    v2.4.0-1448-g5085b82
    2nd January 2021
    v2.4.0-1444-gcb0f746
    30th December 2020
    v2.4.0-1443-gc416078
    30th December 2020
    v2.4.0-1437-g4a4b0b2
    18th December 2020
    v2.4.0-1433-g8c93155
    17th December 2020
    v2.4.0-1426-g2dcc69f
    7th December 2020
    No code changes
    v2.4.0-1423-gb4dfa3f
    2nd December 2020
    v2.4.0-1416-g88ac97c
    17th November 2020
    v2.4.0-1415-g372da95
    17th November 2020
    v2.4.0-1412-g67eb69a
    14th November 2020
    v2.4.0-1411-gdf257b5
    14th November 2020
    v2.4.0-1410-ga495e01
    14th November 2020
    v2.4.0-1408-g4354ff8
    11th November 2020
    v2.4.0-1403-g828e446
    6th November 2020
    v2.4.0-1399-g769323e
    27th October 2020
    v2.4.0-1398-gaee389f
    27th October 2020
    v2.4.0-1397-g5704fe5
    27th October 2020
    v2.4.0-1394-g25dde67
    22nd October 2020
    [LIST] [*]Update and rename Die Hard 64 ProtoType (Disc3).cht to Die Hard 64 ProtoType (Disc 3).cht (fixed spacing to go along with disc 1
    v2.4.0-1383-g373df2a
    22nd October 2020
    v2.4.0-1377-g8ed4a80
    19th August 2020
    v2.4.0-1376-g7a56e81
    19th August 2020
    v2.4.0-1375-g5bc322c
    19th August 2020
    [LIST]
  • Proper Japanese spelling of title (commit: 05fb34b459b37e6905c912169b03402be15a8452)
  • [*]and >
    v2.4.0-1369-g4976ea5
    4th August 2020
    [LIST] [*]Update and rename Tower
    v2.4.0-1364-gf4106c9
    3rd August 2020
    v2.4.0-1361-g1fad798
    28th July 2020
    v2.4.0-1354-g8787254
    22nd July 2020
    v2.4.0-1349-gd102c48
    15th July 2020
    v2.4.0-1347-gac45d34
    15th July 2020
    v2.4.0-1318-g931289a
    8th July 2020
    v2.4.0-1296-g05dd64b
    19th June 2020
    v2.4.0-1294-g9fb02e5
    19th June 2020
    v2.4.0-1284-g760a3d6
    18th June 2020
    v2.4.0-1282-g5789f5d
    17th June 2020
    v2.4.0-1279-g892c175
    16th June 2020
    v2.4.0-1273-g2d53c36
    15th June 2020
    v2.4.0-1272-g8e95f3b
    15th June 2020
    • Update and rename Mystical Ninja - Starring Goemon (U).cht to Mystical Ninja Starring Goemon (U).cht (no hyphen in original name) (commit: c318a4a7dda33db68257e4e733bbe10e0a087630)
    • Rename Rayman2 The Great Escape (E).cht to Rayman 2 - The Great Escape (E).cht (commit: 02950e717464c473df4f4a8f20e38c5551281171)
    • Update and rename RockMan Dash.cht to Rockman DASH.cht (correct captialization of title) (commit: 483ac371342d20a39a4f05d42ea0c22e741cea91)
    • Update and rename Scooby-Doo - Classic Creep Capers (U) (V1.1).cht to Scooby-Doo! - Classic Creep Capers (U) (V1.1).cht (correct puncuation of title) (commit: ccb8e3c2d44a27e9ce1e2abe798411923cd3421d)
    • Update and rename Scooby-Doo - Classic Creep Capers (U) (V1.0).cht to Scooby-Doo! - Classic Creep Capers (U) (V1.0).cht (correct puncuation of title) (commit: e604e8a2744d46099cfe1ced199ee15d2c22f7c2)
    • Update and rename Scooby-Doo - Classic Creep Capers (E).cht to Scooby-Doo! - Classic Creep Capers (E).cht (correct puncuation of title) (commit: d99b4ff33bf9b96731fe00ee46b8eed1defd454e)
    • Update and rename TG RALLY 2.cht to Top Gear Rally 2.cht (correct naming of title) (commit: 6e1b20c4d7e25dccbb3594b19b56fdea3327d299)
    • Update and rename Xena Warrior Princess - Talisman of Fate (E).cht to Xena - Warrior Princess - Talisman of Fate (E).cht (hyphen in original name) (commit: 16d1efa021d23a316b7e5886289c4de79238fea4)
    • Update and rename Xena Warrior Princess - Talisman of Fate (U).cht to Xena - Warrior Princess - Talisman of Fate (U).cht (hyphen in original name) (commit: 391f6883d5d62b2a46cc0ce8e5fb8c64c2f3e3a7)
    • Update Bosnian.pj.Lang (punctuation fixes) (commit: eec51ffd9fd49ab4006d6d5d9472339df75f6cd9)
    • [README.md] Reword and remove superfluous wording I liked some of the changes by @Alen-Alic but I think keeping it short and sweet is best is redundant, since every computer that runs Windows XP comes with audio capabilities, and storage is not a concern since who doesn't have 5MB of storage available. After this commit, please do not add other modifications to the README.md unless there has been a significant development (like Android version coming back). For the meantime, we believe it is already good as-is. (commit: 8300cc007222624f4f8c7083fd050785f21d19a7)
    v2.4.0-1259-g280800a
    14th June 2020
    v2.4.0-1255-g3fe6120
    14th June 2020
    • Fix savestate and rumble * When you switch from mempak to rumble , rumble pack is never initialized. * Rumble stops working after loading a savestate. * No shortcut working when you have 4 xinput controller plugged. There is a performance hit when you check for a controller that wasn't attached last time you called it. This fix minimizes a performance issue with XInput on Windows when checking for a disconnected controller. If you get ERROR_DEVICE_NOT_CONNECTED from XInputGetState, you shouldn't call that slot for a little while. (commit: da734b552ad8a2e6f189e43ead91eb46fa860abe)
    v2.4.0-1252-gccc7586
    14th June 2020
    v2.4.0-1250-g32fe7b7
    13th June 2020
    v2.4.0-1246-gc90935d
    13th June 2020
    v2.4.0-1242-g32b383f
    13th June 2020
    v2.4.0-1240-gdeae3e1
    13th June 2020
    v2.4.0-1238-gdf4bec2
    12th June 2020
    v2.4.0-1236-g5087ae6
    10th June 2020
    v2.4.0-1235-g5e78937
    9th June 2020
    v2.4.0-1234-g366c0c6
    9th June 2020
    v2.4.0-1233-g9217b0c
    9th June 2020
    v2.4.0-1232-g1b00f9a
    9th June 2020
    v2.4.0-1231-gb2184fb
    9th June 2020
    v2.4.0-1230-g56ccef8
    8th June 2020
    v2.4.0-1225-gb9dac46
    6th June 2020
    v2.4.0-1223-gf3747c2
    5th June 2020
    [LIST]
  • [Disk] Put Mecha Interrupt management in DiskCommand(), delay seek times (commit: b428c14a27468f29e89080c548385bce4cb1e8d8)
  • [*][Disk] Emulate Motor Status
    v2.4.0-1218-g1229267
    4th June 2020
    v2.4.0-1216-g12f9332
    4th June 2020
    v2.4.0-1213-g03179e9
    4th June 2020
    v2.4.0-1209-ga5ba1f0
    3rd June 2020
    • Update Bosnian.pj.lang Several updates to the Bosnian translation. I couldn't figure out how to create a pull request to merge the 2 previous files together, so if you can, delete the 2 previous Bosnian translation files and put this one in it's place. (commit: dd58dfacb66645dd684e765e55990c58728529e1)
    v2.4.0-1207-g2293d83
    2nd June 2020
    v2.4.0-1205-g9a712bd
    2nd June 2020
    [LIST]
  • Update cheat names based off rdb (commit: d48b79379d8fdbbf8459ab32ee00c064a4f701d6)
  • Scooby-Doo - Classic Creep Capers (E).cht: Remove invalid code (commit: 897ea5d1c69bd16fabbf7b39d82811cfe95b073d)
  • Scooby-Doo - Classic Creep Capers (E).cht: add the correct code (commit: d904420fb690be02f4084f343ad4b6b29e7885d2)
  • [*]TG RALLY 2.cht: fix code in 100.000 Sponsor Credits
    v2.4.0-1197-g090be57
    1st June 2020
    v2.4.0-1196-g05f9993
    29th May 2020
    v2.4.0-1194-g79f3e5e
    29th May 2020
    [LIST] [*][RDB] Add Zelda 64 Dawn
    v2.4.0-1192-g98db6bd
    27th May 2020
    v2.4.0-1191-gdbf63a7
    25th May 2020
    v2.4.0-1190-g8dc26cc
    25th May 2020
    v2.4.0-1189-gf4e5ae8
    25th May 2020
    v2.4.0-1188-gc764d79
    22nd May 2020
    v2.4.0-1186-g8fbdf8f
    22nd May 2020
    v2.4.0-1185-g1c55653
    20th May 2020
    v2.4.0-1182-ge44af28
    19th May 2020
    v2.4.0-1176-gf6434d1
    19th May 2020
    v2.4.0-1174-gd148513
    16th May 2020
    v2.4.0-1171-g48abaff
    15th May 2020
    v2.4.0-1170-g0462f63
    12th May 2020
    v2.4.0-1169-g0429c20
    11th May 2020
    v2.4.0-1168-gce233b0
    9th May 2020
    v2.4.0-1166-gb2652ca
    5th May 2020
    v2.4.0-1165-g55c6980
    5th May 2020
    v2.4.0-1163-g21bf8cc
    5th May 2020
    • Discord-rpc: Code cleanup This is inspired by the Dolphin-emu approach The internal name is not as informative so now it'll try to use GoodName first then FileName (same as RomBrowser) Checked and it also works good with zip/7z files (commit: ad9d3fc244c485022851a46e2051d74ab86a1b13)
    v2.4.0-1161-g18d1867
    5th May 2020
    v2.4.0-1159-gbdd1d1e
    2nd May 2020
    v2.4.0-1157-g1bf44b9
    30th April 2020
    No code changes
    v2.4.0-1156-ga37e3f2
    30th April 2020
    v2.4.0-1155-g368a280
    30th April 2020
    v2.4.0-1154-gb9cf06b
    28th April 2020
    v2.4.0-1153-g507bd78
    28th April 2020
    v2.4.0-1152-gb9363cb
    28th April 2020
    v2.4.0-1146-g61b19ca
    28th April 2020
    • Adding label IDs to correspond to debugger register edit IDs Abstracting pairing edit IDs with label IDs Extracting definition of register tab data to a separate file Adding a facility to get the text of a CWindow, there didn't seem to be a straightforward mechanism to do this Adding functionality to clipboard the current tab's registers or registers from all tabs Fixing FCSR to have the same styling as all of the other register edit fields (commit: af0b0e18eac91ed56ab78e7447f686ce87412377)
    v2.4.0-1144-g2a291c1
    28th April 2020
    • Video.rdb Mario Kart 64 video fix Adding------------- video issues like screen in tunel, Mushroom cup > Luigi Raceway https://s19.postimg.org/kghp7ylgj/Glide64_MARIOKART64_01.png (commit: 4d007e62f04b0118830e027557718ebd6a0b5dea)
    • Video RDB Smash Bros. Fix the circle when the characters is out of screen https://s19.postimg.org/oqwd3j3eb/Glide64_SMASH_BROTHERS_02.png awesome effects when a "Free for All" (U) or "Battle Royal" (J) ends before announcing results xd https://s19.postimg.org/rxqwn5g4j/Glide64_01.png https://s19.postimg.org/tcshbv9hv/Glide64_02.png (commit: 163ca7c8b40f9e7ced8cf96bfd8d191658c6f1eb)
    • Spanish translation for Android version (commit: 0f1507a7a49a3ccbb9ac34b3917a1d3de477af63)
    • Enable HLE graphics for some games Enable HLE graphics for some games, supported by GlideN64 graphics plugin. (commit: 17c6442984982e3c40690e1d5066c41592fd5c66)
    v2.4.0-1135-g65ce3f8
    26th April 2020
    v2.4.0-1134-ge3ce2e9
    26th April 2020
    v2.4.0-1133-g2e0882a
    26th April 2020
    No code changes
    v2.4.0-1127-g185c658
    4th March 2020