General Issues for v1.6
This section catalogues known issues with the current public version Project64, for the benefit of end users and other developers.
If you have anything to add to this section (and you are experienced enough to know what you're doing!), please contact us via the forum.
-
Issues with Application (not Core)
Issues with the main Project64.exe application. Issues with R4300i core (Recompiler or Interpreter) are in seperate category!
-
Issues with CPU Core
-
Issues with Jabo Direct3D8
sprite edge problems
Some games have problems with sprite edges not being rendered cleanly, particularly on e.g. HUD text.
- Do not enable Always use texture filter for these games.
- You may find prefer results with Force Alpha blending enabled, but this may have negative effects depending on the game and is not generally recommended.
depth/sprite depth problems in some games
problems with the internal geometry pipeline in some games
games broken or worse in v1.6 video plugin vs. v1.5.2
new pixel pipeline LOD errors
missing sky in many Rare games
missing motion blur effects in some games
texture caching causing pauses/stalls/hangs in some games
video unsupported games
fullscreen interrupt / Alt-Tab etc. cannot resume
resolution detection problems

