General Issues for v1.6
This section catalogues known issues with the current public version Project64, for the benefit of end users and other developers.
If you have anything to add to this section (and you are experienced enough to know what you're doing!), please contact us via the forum.
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Issues with Application (not Core)
Issues with the main Project64.exe application. Issues with R4300i core (Recompiler or Interpreter) are in seperate category!
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Issues with CPU Core
unsupported or "intro only", games that can't be played all the way through
R4300i Recompiler doesn't work for some games, need interpreter
games with audio problems (MuysX)
texture or other video errors in some games caused by core
timing problems, games too fast
timing problems, games that need particular CF values
random hanging in some games can be worked around using pause
sync game to audio causes some games to stall/hang
high system requirements for some games
games with region issues, some region ROMs work better than others
video flicker in some games being caused by core (?)
Register Caching doesn't work for some games
In brackets is what happens if Register Caching is enabled in these games.- Buck Bumble (app crashes)
- FIFA 99 (graphics problem)
- Fushigi no Dungeon - Furai no Shiren 2 (hang)
- Indy Racing 2000 (hang)
- International Superstar Soccer 2000 (?)
- NBA Live 2000 (graphics problem)
- NFL Quarterback Club 2001 (just if ABL enabled?)
- Triple Play 2000 (camera goes crazy after hitting ball)
- Turok - 3 (hangs on "resume" in pause menu)
- Vigilante 8 - 2nd Offense (very slow through menus)
- Vigilante 8 (very slow through menus)
- World Cup 98 (graphics problem)
- Resident Evil 2 (bad graphics through rsp)
ABL doesn't work for some games
rumble causes some games to slow down
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Issues with Jabo Direct3D8