General Issues for v1.6

This section catalogues known issues with the current public version Project64, for the benefit of end users and other developers.

If you have anything to add to this section (and you are experienced enough to know what you're doing!), please contact us via the forum.

  • Issues with Application (not Core)

    Issues with the main Project64.exe application. Issues with R4300i core (Recompiler or Interpreter) are in seperate category!
  • Issues with CPU Core

    • unsupported or "intro only", games that can't be played all the way through

    • R4300i Recompiler doesn't work for some games, need interpreter

    • games with audio problems (MuysX)

      The following games use MusyX audio compression technology and are known to have issues - typically samples sound very garbled/glitchy/unpleasant or are missing, whilst other components of sound (e.g. background music) may be unaffected. We believe this is due to timing being innacurate in the core.

      • 007 - The World is Not Enough
      • Elmo's Letter Adventure
      • Elmo's Number Journey
      • Gauntlet Legends
      • Indiana Jones and the Infernal Machine
      • NBA Showtime - NBA on NBC
      • Polaris Sno Cross
      • Resident Evil 2 / Bio Hazard 2
      • Rugrats in Paris - The Movie
      • San Francisco Rush 2049
      • Star Wars - Rogue Squadron
      • Star Wars Episode I - Battle for Naboo

      There is no fix for these issues other than using a 3rd party audio plugin with its own sync method, OR using a different emulator (core).

      As a workaround, you may be able to turn off the affected part of the sound (e.g. the speech) in the game's options and enable subtitles, if the option is available e.g. 007 - The World is Not Enough.

       

    • texture or other video errors in some games caused by core

    • timing problems, games too fast

    • timing problems, games that need particular CF values

    • random hanging in some games can be worked around using pause

    • sync game to audio causes some games to stall/hang

    • high system requirements for some games

    • games with region issues, some region ROMs work better than others

    • video flicker in some games being caused by core (?)

    • Register Caching doesn't work for some games

    • ABL doesn't work for some games

    • rumble causes some games to slow down

  • Issues with Jabo Direct3D8

n64 usb