General Issues for v1.6

This section catalogues known issues with the current public version Project64, for the benefit of end users and other developers.

If you have anything to add to this section (and you are experienced enough to know what you're doing!), please contact us via the forum.

  • Issues with Application (not Core)

    Issues with the main Project64.exe application. Issues with R4300i core (Recompiler or Interpreter) are in seperate category!
  • Issues with CPU Core

    • unsupported or "intro only", games that can't be played all the way through

    • R4300i Recompiler doesn't work for some games, need interpreter

    • games with audio problems (MuysX)

    • texture or other video errors in some games caused by core

    • timing problems, games too fast

    • timing problems, games that need particular CF values

    • random hanging in some games can be worked around using pause

    • sync game to audio causes some games to stall/hang

    • high system requirements for some games

    • games with region issues, some region ROMs work better than others

    • video flicker in some games being caused by core (?)

    • Register Caching doesn't work for some games

    • ABL doesn't work for some games

      In brackets is what happens if ABL enabled:

        • Carmageddon (Unhandled R4300i OpCode in FillSectionInfo 3/Unknown 40 C2 E1 49)
        • Mortal Kombat Mythologies - Sub-Zero (?)
        • Donkey Kong 64 (?)
        • NFL Quarterback Club 2001 (gets stuck in loop - unless reg cache off)
    • rumble causes some games to slow down

  • Issues with Jabo Direct3D8