Frequently Asked Questions (FAQs)

Here are things that we often get asked about Project64, with the official answers from the PJ64 team, thanks to users for contributions.

New PJ64 users: please take the time to read through these pages - use the search too! - so we don't have to keep answering the same questions on the forum. You'll get a quicker answer and save our time!
 

 

  • General

    The most frequently asked frequently asked questions ;)
  • Plugins

    General questions about plugins. For Qs about particular PJ64 plugins see categories below.
  • Common GameFAQs

    Common questions about games. For questions about specific games please see the Games section .
  • Rules

    Everyone has to have some :/
  • Saving & Loading

  • Performance

    • I have a low-end / slow / old / computer, how should I configure Project64?

    • I have a fast PC, how should I configure Project64?

    • Why do games pause every few minutes?

    • Games are running at 60/50 but still seem too fast, why?

    • Why are games running at less than 60/50 in Project64?

    • Why are games running at more than 60/50 FPS in Project64?

    • Why does changing resolution have little effect on performance?

    • Project64 says "X FPS" but looks much less than that to me, why?

    • What parts of my system most effect performance?

    • Why when I turn off the speed limiter do games not run faster?

    • Why is my CPU usage at 100%?

    • Why does Project64 run so slow with CFB/Primary Framebuffer Emulation in use?

    • Do zipped ROMs have any performance effect vs. normal ROMs?

      No, the first thing the emulator does is unzip the ROMs in RAM. It makes no difference to execution after this.
  • Video

    Questions mainly relating to Jabo's Direct3D plugins (we do not support other video plugins).
  • Audio

    Questions mainly relating to Jabo's DirectSound plugin (we do not support other audio plugins).
  • Input

    Questions mainly about Jabo's DirectInput plugin (we do not support other input plugins).
  • RSP

    Questions about Project64's Reality Signal Processor (RSP) plugin.