Frequently Asked Questions (FAQs)

Here are things that we often get asked about Project64, with the official answers from the PJ64 team, thanks to users for contributions.

New PJ64 users: please take the time to read through these pages - use the search too! - so we don't have to keep answering the same questions on the forum. You'll get a quicker answer and save our time!
 

 

  • General

    The most frequently asked frequently asked questions ;)
  • Plugins

    General questions about plugins. For Qs about particular PJ64 plugins see categories below.
  • Common GameFAQs

    Common questions about games. For questions about specific games please see the Games section .
  • Rules

    Everyone has to have some :/
  • Saving & Loading

  • Performance

  • Video

    Questions mainly relating to Jabo's Direct3D plugins (we do not support other video plugins).
  • Audio

    Questions mainly relating to Jabo's DirectSound plugin (we do not support other audio plugins).
  • Input

    Questions mainly about Jabo's DirectInput plugin (we do not support other input plugins).
    • What are the (default) controls for Project64?

    • How do I configure my keys?

    • What's the best key layout?

    • Which gamepads does Project64 support?

    • What input device do you recommend for use with Project64?

    • Why isn't my gamepad recognised?

    • Why will Project64 not recognise all the buttons on my pad?

    • Why do all my controls get set to "Z" (or similar) when setting buttons?

    • How do I get multiplayer support in Project64?

      Multiplayer is included with the default plugin, just enable on tabs 2-4 and configure keys.
    • How do I use a real N64 controller with Project64?

    • Is the Adaptoid supported?

    • I have an Adaptoid, which Paks are supported?

    • Is there any way to get a microphone to work? e.g. for Hey You! Pikachu!

    • Why does my stick not feel as responsive as it should?

    • Why do I get ghost stick movements?

    • Why does input lag when in fullscreen?

    • I have a PC force feedback gamepad, can I get rumble in Project64?

    • What is "deadzone"? What should the deadzone be set to?

    • How can I get proportional control?

    • How can I get proportional control without an analogue input device?

    • Is it possible to use a mouse as a substitute analogue stick?

    • Can I bind more than one controller key / set alternative keys per N64 input?

  • RSP

    Questions about Project64's Reality Signal Processor (RSP) plugin.
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