Frequently Asked Questions (FAQs)

Here are things that we often get asked about Project64, with the official answers from the PJ64 team, thanks to users for contributions.

New PJ64 users: please take the time to read through these pages - use the search too! - so we don't have to keep answering the same questions on the forum. You'll get a quicker answer and save our time!
 

 

  • General

    The most frequently asked frequently asked questions ;)
  • Plugins

    General questions about plugins. For Qs about particular PJ64 plugins see categories below.
  • Common GameFAQs

    Common questions about games. For questions about specific games please see the Games section .
  • Rules

    Everyone has to have some :/
  • Saving & Loading

  • Performance

  • Video

    Questions mainly relating to Jabo's Direct3D plugins (we do not support other video plugins).
  • Audio

    Questions mainly relating to Jabo's DirectSound plugin (we do not support other audio plugins).
    • Why do I get no sound in some games?

    • Why do I get no sound in any games?

    • How do I turn off sound?

    • Why does the sound stutter/skip/crackle/crack/pop?

    • How can i record the music from N64 games?

      There are several ways to do this.

      Jabo's audio plugin has a logging option, to use it:

      1. Start the game and get to the music you want to record
      2. Enable Sync Game to audio option to prevent crackles etc (Assuming game works with this option, not all do).
      3. Turn off in game sound effects (if games has option) or find place or pause to prevent unwanted sound effects spoiling recording.
      4. Under Audio Logging in plugin config, press Start and enter a path and filename for the .wav
      5. Leave the emulator to play as much as you wish to record, then go back to config and press Stop
      6. Use any audio conversion software e.g. LAME to convert the file to an MP3 or whatever format you wish (please refer to audio software documentation for help with this).
      A 2nd way is to use the USF player (see {ln:Links}), which is based on Project64 source and specifically made for playing N64 game music.

      The N64 has no convenient sound format that allows seperation of parts of music from sound effects, like the SNES for example.

  • Input

    Questions mainly about Jabo's DirectInput plugin (we do not support other input plugins).
  • RSP

    Questions about Project64's Reality Signal Processor (RSP) plugin.
n64 usb