Native Saves

This is real N64 save data as found in save chips in N64 carts:

  • put them in your Project64 \Save folder (or the directory youve configured)
  • usually they work with all regions of a game, but sometimes not - see region notes.
  • 4KB EEPROM, 16KB EEPROM, 32K SRAM or 128K FlashRAM data - should work in any emulator or backup unit, but you may need to rename and/or byteswap the files, see emus/system docs.

Files

Order By : ID | File Title | Downloads | Submit Date | Submitter | Author
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file_icons/prog.gifJet Force Gemini

  • 100% complete
  • (rename for (J)?)
File Size:112.13 Kb

file_icons/prog.gifPerfect Dark

  • Almost all complete, done without cheats, unlocked some cheats too...

File Size:1.95 Kb

file_icons/prog.gifF-ZERO X

  • All cars, all tracks, all regions :)

File Size:32.00 Kb

file_icons/prog.gifKirby 64: The Crystal Shards

  • Everything collected and unlocked

File Size:0.27 Kb

file_icons/prog.gifBanjo-Tooie

  • Everything collected and unlocked

File Size:2.00 Kb

file_icons/prog.gifPaper Mario

  • Everything collected with the name Mario

File Size:84.88 Kb

file_icons/prog.gifMario Party

  • Everything collected and unlocked

File Size:0.50 Kb

file_icons/prog.gifBomberman 64

  • All costume pieces unlocked
  • All stages unlocked

File Size:0.43 Kb

file_icons/prog.gifRR64 - Ridge Racer 64

  • 8 stages, 32 cars
  • from main menu, select "Load & Save", then Slot1, Load, Yes, then go back to main menu. Game was made this way for some reason.

File Size:2.00 Kb

file_icons/prog.gifMega Man 64

  • Everything collected and unlocked

File Size:16.00 Kb