Current Status
 
  • App Project64.exe

  • Direct3D8

    • 1.7.0.57 ver 5

      • bugfix: megaman64 no longer crashes during boss battles
      • bugfix: nba on nbc players look right again
      • bugfix: full screen time display hour was wrong at times
      • bugfix: raw frame buffer rendering in fullscreen wasn't working
      • bugfix: resident evil 2 videos display better
      • bugfix: rom settings dialog was crashing woops
      • bugfix: rom settings for resolution had incorrect defaults
      • bugfix: resolution in DK64
      • bugfix: ms pacman classic mode pause delay
      • bugfix: yoshi's story fire level and intro had bad texturing
      • bugfix: goldeneye frigate
      • tweaked LoD again hopefully less broken, still not correct tho
      • deprecated badly profiled SSE optimizations
      • deprecated hacks for TNT/GeForce hardware
      • added turbo 3d for dark rift
      • redundant microcode changes are ignored now
      • raw frame buffer is now rendered in hardware to support FSAA
    • 1.7.0.57 - ver 4

    • 1.7.0.56 (2007/07/14)

    • 1.7.0.55 (2007/04/21)

    • 1.7.0.54 (2007/04/14)

    • 1.7.0.53 (2007/02/10)

    • 1.7.0.52 (2006-12-17)

    • 1.7.0.51 (2006-10-22)

    • 1.7.0.50 (2006-08-10)

    • 1.7.0.49 (June 2 2006)

    • 1.7.0.48 (April 9 2006)

    • 1.7.0.47 (Feb 6 2006)

    • 2006-01-09 (from 2005-12-04)

    • 2005-12-04 build 4 (from 2005-11-29)

    • 2005-11-29 build 3 (from 2005-11-20)

    • 2005-11-20 build 2 (from 2005-11-13)

    • 2005-11-12 build (from 2005-10-19)

    • What's New in the Video plugin since v1.6

  • DirectSound

  • DirectInput

  • RSP

    Issues with the RSP plugin, including Low level graphics and audio
  • Public Preview

    Information about the current version of PJ64 which members can download (click here for more info).
n64 usb