Current Status
 
  • App Project64.exe

  • Direct3D8

    • 1.7.0.56 (2007/07/14)

    • 1.7.0.55 (2007/04/21)

    • 1.7.0.54 (2007/04/14)

    • 1.7.0.53 (2007/02/10)

    • 1.7.0.52 (2006-12-17)

    • 1.7.0.51 (2006-10-22)

    • 1.7.0.50 (2006-08-10)

    • 1.7.0.49 (June 2 2006)

    • 1.7.0.48 (April 9 2006)

    • 1.7.0.47 (Feb 6 2006)

    • 2006-01-09 (from 2005-12-04)

    • 2005-12-04 build 4 (from 2005-11-29)

    • 2005-11-29 build 3 (from 2005-11-20)

    • 2005-11-20 build 2 (from 2005-11-13)

      retexturing changes:

      • PNG 8-bit alpha texture loading should work properly
      • texture size for 2d textures should be correct
      • load folder is now $AppDir\textures-load\
      • save folder is now $AppDir\textures-save\ 
      • you no longer need to use Internal Name, it will find textures in ANY subfolder of textures-load

      general changes.

      • made Emulation Diagnostics controls not save to reduce user confusion.


      game fixes:

      • ZeldaMM - all ROMs should have blur now 
    • 2005-11-12 build (from 2005-10-19)

    • What's New in the Video plugin since v1.6

  • DirectSound

  • DirectInput

  • RSP

    Issues with the RSP plugin, including Low level graphics and audio
  • Public Preview

    Information about the current version of PJ64 which members can download (click here for more info).