Sunday, 08 April 2007

Seems there was a bug in some of the new code that handled self modified code. It broke half a dozen reported games, that has now been fixed and a new build has been uploaded.
 

Saturday, 07 April 2007

I have uploaded the latest build, RDB File and created a new package (1.7.0.10) with the latest files. There is a lot of changes to this build. I fixed a lot of things, but fixing one thing may break something else that I am not aware of.

Here are the changes to the new build:

  • Bug fix (0000046): When auto pause on, then will pause when going in to dialogs
  • Bug fix (0000081): Fixed issue with Mario Kart not being able to run with ABL on
  • Bug fix (0000083): Rom browser column width saved again
  • Bug fix (0000091): Fixed issue where you could not use the number keys in the cheat dialog when game is running
  • Bug fix (0000092): The handling of multiple blocks of code at same virtual address
  • Bug fix: Searching rom memory now works
  • Bug fix: fixed a bug in memory exception handler
  • Bug fix: fixed plugin initilization for OpenGl plugins/wrappers
  • Update: Added some code to hopefully stop the failed to allocate memory
  • Update: Show CPU usage default is now off
  • Update: created new about window
  • Update: Added new icon to app
  • Update: Changed the look of the first lang select dialog
  • Update: Added option to turn off framerate.
  • Update: The FPS now displays speed as VI/s, DL/s or a percent of the speed.
  • Update: Add shortcut for display speed
  • Update: Added the ability to increase/decrease game speed by keyboard shortcut
  • Update: Added some new hack abilities via RDB (speed up GoldenEye)
  • Update: Cleaned up the UI for the shortcut editor
  • Update: Added compression type to the rom browser
  • rewrote: Jump table for virtual addresses (speed increase PD, Conkers)

 

 

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