Tuesday, 21 August 2007

Lack of updates recently

Written by zilmar
Last updated Tuesday, 21 August 2007

Is the lack of updates, just because the donation page is down? No!

I have been distracted by another non emulator project, it was meant to take a couple of months to do, but me I kept wanting to improve it so it has taken longer then I originally expected. Now I am in the process of changing jobs. I am going to be doing a short term contact job. It might be a little while before I get back in to developing pj64. I have a have a list of things I want to do with project64. I hope I will be able to give pj64 some good attention in 2-3 months time, put it might be another 6 months.

I have been distracted by work and other projects before. This is one of the main reasons we are doing the beta program the way we are. This way we can release parts and not a complete version when we work on them. I hope when this contract is done I can spend a decent amount of time on this project getting it to run a lot better. I have been on this project on/off again for nearly 10 years. I want to get it to a point where I can say it is done someday.

Comments (353) >> feed
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written by Jabo, August 22, 2007

Thanks for giving everyone an update zilmar. I think this reinforces what the beta program is really for, and that it is a long term thing as you mention. I'm sure everyone wishes the best for us.

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written by dsfsdf, August 22, 2007

i suggest that zilmar could tell the ones (me included smilies/sad.gif) who dont have an account what version and what you ave fixed
cause qe have been expeting a new beta

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written by dsfsdf, August 22, 2007

and helping ixing the gba tower for the transfer pak in pokemon stadium would be great cause it would be a lot easier to play without an emulator
(mario tennis still has the film and ball bugs)

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written by dsfsdf, August 22, 2007

forgot that some people are saying that pj641.7 needs ore computer ram an processor speed smilies/sad.gif
cause people with slow computers would be really sorry for that

hope you fix everything

down is for people that speaks spanish and cant find the emulator
para los que hablan español y joden por q no saben buscar
http://www.pj64-emu.com/downloads/Download/Project64/Binaries/
(una pag de roms en español ------> www.decemuladores.com)
(solo hay que hacer un account y activarlo para descargar los roms smilies/smiley.gif)

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written by wes mcdaniel, August 22, 2007

It is summer time after all. But I like the sound of "getting it to run a lot better". That'll be fun. I'll just be happy when Beetle Adventure Racing works again as this is my main emu now. smilies/grin.gif


Zilmer, I do hope your real life job/career goes well. You, and others like you, deserve to get paid alot of money of that gift.


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written by APZRman, August 22, 2007

This is good that your still working on Pj64, unlike the guys who did the dolphin emulator. Anyways, good luck with the new job

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written by manuel, August 22, 2007

very nice to get some news
so, work well, and hope to see pj64 "done" someday too smilies/smiley.gif

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written by rhY, August 22, 2007

Jabo, now that The Glide64 plugin AND the original Rice plugin are supporting the same texture pack format, will you be switching over to that system for conformity? As to APZRman: Dolphin JUST had a massive release, tard. LOL

rhY

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written by Paul Tanner, August 22, 2007

Zilmar, you can't let the real world interfere with your emulation legacy. Get your priorities straight!


/just kidding. thanks for all the hard work, and hopefully we'll see some great things from you in a few months!

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written by Jabo, August 22, 2007

written by rhY, August 22, 2007

Jabo, now that The Glide64 plugin AND the original Rice plugin are supporting the same texture pack format, will you be switching over to that system for conformity? As to APZRman: Dolphin JUST had a massive release, tard. LOL

rhY


This is a good question, I think the short answer is "it depends". The biggest problem I had previously was the hash format was really not documented (kinda tough on a guy eh?), and I personally didn't really like the way it looked. From what you've said this partly changed when Rice released some of the code in recent months, apparently another plugin took this bit out of it. If someone writes up some psuedo-code on how it works, that would give me a start at providing compatibility with the filenames it generates. And for now I'll leave it there, hope that answers the questions surrounding this topic.

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written by *** p Ç***, August 23, 2007

vale pico esta wea smilies/wink.gif smilies/grin.gif smilies/cry.gif :s

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written by Guest 1986, August 23, 2007

Wow! That great heard from project 64! Keep it up! I can't wait until PJ64 1.7 out at end of 2007 or mid 2008. I can wait and suffer playing my old classic games. smilies/wink.gif Good luck!

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written by Hryusha, August 23, 2007

Jabo, will World Driver Championship work someday (with LLE checked)? What is your opinion?
What prevents it from running: RSP's or RDP's inaccuracy?

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written by project dark download, August 23, 2007

smilies/shocked.gifomg i found 1.7

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written by project dark download, August 23, 2007

smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif koolllllllll it works

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written by Whatever, August 23, 2007

Since donations are currently down for months, is there any chance that the project will go public soon? As long as you can't support the project = you can't beta test it and this sucks now in more way's than one for everyone i guess. With the current situation you can't get your support and we can't get a beta to test. Hope you bring it public soon since there is not much point to let the situation as it is. Unless you are really into getting paid for it and never(or when you get enough money) releasing it public, i don't see any reason of delaying it right now. There are a lot of betas from other emu authors out there and as far as i know releasing something that is not finished is not a sin.

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written by Me, August 23, 2007

Where is said list of things you want to do?

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written by Me, August 23, 2007

rofl j/k

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written by carlbear, August 23, 2007

I would like to see Pj64 1.7 working with DirectX9

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written by LazerTag, August 23, 2007

Though I'm sure many working on this project hope to someday call it "finished". All the hard work done over the many years have been a real blast to be a part of from the end user side.

I remember several releases feeling like an XMas or b-day present when you see them on a news post or forum message somewhere.

As always it's great to see more and thanks for taking your time to simply give an update of your plans for this.



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written by rhY, August 23, 2007

Jabo,
Good to know! Keep up the good work! I'm sure Gonetz or Mudlord will flesh out the spec a little more after they finish polishing the latest Glide64.

Thanks again to all you guys for all your awesome work. We play a lot of Mario Kart around here, and it wouldn't be possible without emulation. It's just not actually fun with four people at the resolution that standard TV offers, but emulated on my projector, MUCH LOVE!!

Here's a shot of my 8 foot high Mario Kart screen, FTW!!
http://a977.ac-images.myspacecdn.com/images01/73/l_ae58c1bb24714fed7fd88ce2f5283878.jpg


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written by project dark download, August 24, 2007

http://www.decemuladores.com/ hahahahahahahahahahahahahahahahahahaha smilies/cheesy.gif smilies/cheesy.gif smilies/cheesy.gif smilies/cheesy.gif smilies/cheesy.gif smilies/cheesy.gif smilies/cheesy.gif cat picture

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written by totoff28, August 25, 2007

good pj64 emu number one emulation
continue

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written by totoff28, August 25, 2007

good pj64 emu number one emulation
continue and accurate compatibility games and more
thanks team pj64

totoFF, french lover emulation Man !! ;-)


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written by 1, August 26, 2007

http://www.krewsforum.net/index.php

www.rombomb.com

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written by mudlord, August 26, 2007

I would like to see Pj64 1.7 working with DirectX9


DirectX9 plugins already work with PJ64 1.7 beta. smilies/smiley.gif

ince donations are currently down for months, is there any chance that the project will go public soon? As long as you can't support the project = you can't beta test it and this sucks now in more way's than one for everyone i guess. With the current situation you can't get your support and we can't get a beta to test. Hope you bring it public soon since there is not much point to let the situation as it is. Unless you are really into getting paid for it and never(or when you get enough money) releasing it public, i don't see any reason of delaying it right now. There are a lot of betas from other emu authors out there and as far as i know releasing something that is not finished is not a sin.


The way I see it now, is that there is a tight knit group of beta testers (me included). I don't think due to the lack of donations, this process of beta testing will cease, as theres still a dedicated bunch putting thier input into PJ64 in thier little ways. Also, I think that Jabo and zilmar have high quality expectations, so I don't think they'll release a beta product to public yet, as I know there is still some things that need to be fixed. But I do think motivation is a important thing, as that what drives us as human beings to do anything. I guess with the donations gone, there might be other motivations, as I know work is still going on with the betas.

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written by emulover, August 26, 2007

for you guys to call it done, it should av a linux version or work atleast 95% in wine, and it should be open source so other people can take over when you see the project as done, but others might want more..

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written by wes mcdaniel, August 26, 2007

I'm so tired off people whining about a linux version. Do we really need to go to such lengths to accomodate you 2% of the market. How about you try a dual boot or a second computer runnning windows. Try doing something for yourself. You the ones that want to be different and run solely your "superier" OS. Even Macs can run PC software via emulation. Why don't you complain to the Linux developers to come out with something like that. How about you come back down to reality and have Windows running somewhere since all the software and games are pretty much for Windows alone.

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written by 1, August 27, 2007

Windows xp owns all

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written by Guest 1986, August 27, 2007

Yes! Windows XP approve new Project 64 1.7 and higher. Vista have failure hardware problems.


In our world what people use Operating System now.

Windows XP ----------------- 67% Best and strongest! Fast to Fastest
Windows Vista -------------- 13% Ok or bad. Slower to Median
MAC ------------------------ 12% Ok! Fast
Linux ---------------------- 05% Ok! Fast
Windows 2000 --------------- 02% Ok! Fast
Windows NT to ME and other - 01% Poor and worse. Slowest to Median

Windows XP is in top than other system we saw.

1st is Windows XP!

Wrong or Right answer?
Right

smilies/cool.gif Awesome! We will must keep our Windows XP all of time! I heard Windows XP deadline in 2014? That is true? I don't know. I heard on NEWS said that.

We don't need worry about Windows XP. We will be fine right now.

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written by Tacobell, August 27, 2007

hey i want my money back i dont pay for 1 f**ken download!!!!!! smilies/angry.gif

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written by Suomynona, August 27, 2007

Tacobell, Well your the one who wanted it so badly... Your also paying to test it as well...

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written by rhY, August 27, 2007

5%?!? People are switching to Ubuntu in droves because Vista SUCKS, and Ubuntu is way ahead of XP. You should reexamine your facts, wes. I only know a couple people still on Windows, everyone else either bought a mac, or let me reformat so they can have beryl (compiz-fusion, lately). Linux is the future. Windows is most certainly dying.

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written by Sido fan, August 27, 2007

specht mal deusche
unf fickt euch alle

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written by mmmmm, August 28, 2007

mmmmmmmmmm



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written by GaveUpTomorrow, August 28, 2007

rhY? Windows dying? Are you kidding me? I don't know a single person with a Mac, EVERYONE at college, schools, friends, family, and all have Windows XP. I thought that Vista sucked as well, until I actually got a computer with Vista on it. Now I am loving Vista, its smooth, sexy, and I haven't had a single crash or issue with it yet. Windows isn't dying by any means...and Mac isn't doing much either. I know many people who dual boot Linux/Windows though..so that's the best bet for a sure winner if you ask me.

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written by rhY, August 28, 2007

Ok, but when Dell starts running ads with compiz fusion, I think Windows' days are well and truly numbered. Particularly if Ubuntu continues to add all the most popular Linux software (Firefox, Pidgin, Gimp, Open Office, Compiz, etc.) and also adds more software by default that WOULD be more popular if people knew about it (Wine, Thunderbird, TVtime, Urban Terror, Mupen, 7-zip, Inkscape), really even on a Windows machine all I use is open source, because, generally it's better (FF>IE, ThndB>Outlook, Pidgin>MSN, basically the same (OpenOffice = MSOffice, Rhythmbox = Winamp), or still workable (Kompozer

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written by mudlord, August 28, 2007

hey i want my money back i dont pay for 1 f**ken download!!!!!!


So you leech everything, including warez?
And why the sudden change of heart?

I thought you wanted to donate...
Jeez

Linux is the future. Windows is most certainly dying.

As long as MS still develops software, Windows will still be alive. Sure, Linux is increasing in market share, but I daresay Windows will be for a while longer before Linux goes to town, and I dont have any intents of switching to Linux anytime soon, since Windows fills all my needs. Plus, all my development tools are from MS.

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written by luke, August 28, 2007

plzzzzzzz make project 64 for mac
its the best one and all the mac ones
suckkkkkkkkkkkkkkk

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written by rhY, August 29, 2007

Well, switching to mingw and opengl would be portable for all platforms, that would be best I suppose. smilies/tongue.gif I'm going to go and make an OS that rocks all current MS and Linux right now. I'm reading Linux from Scratch. LOL

rhY

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written by Guest 1986, August 30, 2007

Good NEWS here! smilies/smiley.gif

Wow! I saw on NEWS - http://seattlepi.nwsource.com/business/329565_msftsp30.html

Windows XP will be going upgrade to Service Pack 3(SP3) from SP2 next year summer. Please remember this website. Windows XP will get strongest against Vista. Windows Vista have Service Pack 1. Too bad for Vista.

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written by 1, August 30, 2007

i saw service park (SP3) for xp on
demonoid lol

it got leaked



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written by sdaf, August 31, 2007

Good luck, and hope for the best. It's always refrehing to do some other stuff in between... (programmer myself) and come back with fresh motivation.
regards

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written by ty, September 01, 2007

smilies/angry.gif smilies/angry.gif smilies/angry.gif smilies/angry.gif smilies/angry.gif smilies/angry.gif smilies/angry.gif smilies/angry.gif smilies/angry.gif smilies/angry.gif smilies/angry.gif smilies/angry.gif smilies/angry.gif smilies/sad.gif smilies/sad.gif smilies/sad.gif smilies/cry.gif smilies/cry.gif smilies/cry.gif smilies/shocked.gif smilies/cool.gif smilies/sad.gif

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written by wes mcdaniel, September 02, 2007

XP for life....or until 2015 I guess. I should be able to skip Vista easily and maybe even the OS after that if it stinks as well. If you know what you're doing, XP can be blazing fast and perfectly stable with a familiar intuitive UI and again, the majority of software and games. What more could the average person ask for? smilies/cool.gif

I don't know, thats fine if Linux is increasing its share but it'll be a loooooooooooooooooooooooooooooooooooooooooooooooooooooo ooooooooooooooooooooooooooooooooooooooooooooooong time before it surpasses Macs (especially in business (media and such)) and come close to Windows numbers.

I think its still good though that there competition out there, it keeps Microsoft working on making MY Windows better.

This whole thing just reminds me of the IE vs. Firefox. For as popular and growing as it is, its like a little nat at the side of the 90% hold that IE has on the browser market. smilies/wink.gif

But IF there was only Windows and IE, then that would suck for so many reasons. So we can all be happy with what we got, I just don't think we need to nag about compatability, we have all the choices in the world to accomplish what we want done (like a freakin dual boot)!!

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written by Iconoclast, September 02, 2007

Bah, I feel pathetic for wasting my time on, well, certain things (except chess and those support pages). And what do I got in two days? My third year of high school. What's my biggest, competitive complaint for this year? Communications class smilies/cheesy.gif, the more public speaking involved. English teachers are the most ignorant, and, if you think about the subject name XD, it actually makes sense....

[It's not like I haven't seen a topic change before, from video games to sandwiches, from N64 emulation to ninjas, but I don't know if there's even a name for this one XD.]
---
DirectX 9 and the plugins using it work with Project64 1.6, too...

And for World Driver Championship, that second question, the answer is both. The RSP needs either Jabo's DirectSound as a sound plugin or zilmar's No Sound as a sound plugin. (Or you can use Nemu64.) Otherwise, the game won't even boot. Even though someone recently submitted a cheat that bypasses the crash and allows in-game status, the graphics issues that are in-game are still severe. As for the cause of the crash fixed by the submitted GameShark cheats, probably the core emulator itself if memory's being edited.

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written by Osmond of the Moon People, September 03, 2007

You've got an excellent emulator going here, used by people as far away as Japan, no less!

"forgot that some people are saying that pj641.7 needs more computer ram an processor speed "

No offence, but it would just SUCK if you did that in the final version. 70% of people today don't have computers over 500MB of ram, and that's the minumum requirement for the OLD version.

What would really help us all, is if you were to debug like a madman... You could solve the glitches in games like Pokemon Snap and Mario Kart, and try and make more games fully compatable with P64.

More cheats would always help, as always...

The ability to record the game would help alot, of course...

That's all I can think of for now, but those are just my suggestions. ^.^

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written by Garrett, September 04, 2007

I look at the whole Project 64 thing this way: If I could survive and have fun without 1.7 for this long, I don't see why I can't for a little longer. Good luck to you in your other commitments and I'm looking forward to 1.7.
As for Os's... Mac will always own anything media related (especially in business), and windows will just own everything period (cept what mac owns...), I think it would take an act of god for either of those two to fall to Linux. I think it will be nicer if the three just play nice together and stick to what their good at.
I also have to agree with the fact that we have to realize that not everyone has a computer capable of burning through the highest-end games. It would be nice if 1.7 wasn't too power hungry (of course coming from someone who has no programming skills, other than messing with Rockbox for my iPod, mabye I just don't know how it works.)
Thats my 2 cents and good luck.

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written by mudlord, September 04, 2007

What would really help us all, is if you were to debug like a madman... You could solve the glitches in games like Pokemon Snap and Mario Kart, and try and make more games fully compatable with P64.


I think thats exactly what Jabo and zilmar are trying to do...I know especially Jabo has been busy.... smilies/smiley.gif

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written by JuanCh, September 04, 2007

love this smilies/wink.gif

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written by 4, September 04, 2007

if there busy it goin to take long time for project64 to be done but that ok

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written by Guest 1986, September 05, 2007

Project 64 Team need no rush to work on new Project 64 1.7. Keep COOL. smilies/smiley.gif

My PC system: DELL XPS 400, Pentium D(Dual Core) 3 GHz(2 MB Cache), 2024 MB RAM DDR2, 256 MB Nvidia 6800 GDDR3 with Open GL, 250 GB Hard Drive(Maxtor), Window XP Media Edition Center(Have Window XP Professional inside!). Very good faster CPU, but I need more fastest CPU soon. Quad Core 3.2 GHz(8 MB Cache), 4048 MB RAM DDR2 or DDR3, 768 MB Nvidia 8800 GTX or higher, undecided pick different kinds of hard drives. I have wait plan in the future. I will trash/toss/throw Windows Vista Operating System(OS)(Because Vista is sucks and slow CPU down.) software away and change to Windows XP Media Edition Center OS without problems. smilies/cool.gif


End of line.


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written by rhY, September 06, 2007

So what has Jabo been working on? smilies/tongue.gif And how much farther would this project be along if it was FOSS. smilies/shocked.gif Jabo is someone to keep your eye on, he always does something amazing. Now if he'd consider the GPL... XD

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written by Crashdance22, September 06, 2007

I have a problem. Whenever I've been playing Super Smash Bros with PJ64 1.6, about 5 minutes into emulation the frame rate drops to somewhere around 6fps, while at other times it runs at full speed. This problem has actually caused my system to lock up before, and respong again in random intervals. A while ago I restarted because of a lock-up. and noticed that explorer.exe wasn't starting correctly. It was running, because Task Manager said so, but even when I ended and restarted the process it never started correctly and showing the taskbar, icons, etc. So THEN I shut down for about 15 minutes and restarted, and everything was fine.

So far this has only happened with the US z64 version of Super Smash Bros and Super Mario 64, except whenver I entered full screen in Super Mario 64 my computer stopped responing instantly and had to I had to hold the power button in to shut it down. But recently, this hasn't happened with SM64, just with SSB. I have a dual-core Pentium D 3.2GHz CPU, if that's any help. Oh, and when the game drops down to crappy computer speed, my cpu usage is always 50%, the maximum percent that's allowed for actual processes. If I didn't have a dual-core CPU it would be 100%.

Any help? Please? I can't even play a game before it screws up!

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written by Iconoclast, September 06, 2007

Arrogant assumptions and lies are vulnerable optimism; they do not properly solve concerns. Such solutions ask for virtues like patience and understanding. Let the ignorant suffer from the least of tortures.

Sir, the issue you posted, I think this is actually a cause of using Rice's Video Plugin, or at least I have noticed it having issues on Windows Vista for this particular game. It seems to be a conflict with the GUI. The full screen issue is, for sure, caused by the graphics plugin. Jabo has improved full screen support, though I missed my chance to test it on my old FX 5200 card.

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written by CODF Dragon, September 07, 2007

You could REEEEAAALLLYY find some time to get the Donation page up so we can try the beta smilies/sad.gif

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written by Need Help, September 07, 2007

It says that my plugins have not been initialised? how do i fix this

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written by Iconoclast, September 07, 2007

Choose "Settings..." from under the "Options" menu. Make sure all plugin fields are filled in.

"You could REEEEAAALLLYY find some time to get the Donation page up so we can try the beta smilies/sad.gif"

Yeah, I hear you, man (and I do mean 'hear' smilies/tongue.gif): They're called 'pawns' for a reason. smilies/cheesy.gif

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written by Nikita Belykh, September 08, 2007

The donation page is down for so long. Why don't make beta forum at least viewable by everyone?

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written by it be cool, September 08, 2007

yea that be cool then make it invite only

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written by Iconoclast, September 09, 2007

I think that actually might be a good question.

But there are answers to them that I can think of for those else seriously wondering. I feel rather insensitive to keep replying to various questions in a topic like this, but, I think it could make a difference to others if I were to state my opinions.

The most simple answer that comes to my mind first is that not knowing what you get in return for paying money is a sign of paying out of respect. A donation can give money; a trade also can. The public statement that donating a certain minimum would receive, in return, beta access is most-likely not a contradiction to this, for a couple more-likely possibilities. Since there is insufficient known information, the idea that proper donators donate without knowing what will be received in turn stands valid in this case, and this is therefore a valid argument: Donators intend to donate, not to trade directly for themselves.

Another reason is information risk. There are two information risks: The risk of someone uniquely-knowledgable in a certain area to read beta information and have a contributing piece of information to send the Project64 team (e.g. why this bug happens, why there is inaccurate texture mapping) and the risk of someone using this information in negative ways. Understand that information is the strongest weapon not only on this planet, but in anyone's imagination. It can be an equal aid, but consider letting both a weapon and an aid/contributor into your hypothetical beta forums. Unless you're a professional developer, you probably don't need much help, right? Think of what good a few contributions might do to you. Now, think of what the weapon might do to your software. Not very much since they certainly can't download it (read-only access to the forums only), unlikely that someone will do something retarded and linked to a hacked version of the software for fun and assume everyone who can view the forums is a beta member, but, not impossible. There are some contributions that can be given by knowing beta development information, however, that cannot be given, without that information, on something public like EmuTalk forums. However, with unknown variables and outcomes, it is a logical argument that, without knowing how much help the Project64 team could possibly need, they may not need or want help on their programming methods, and information safety may come before unusual but occurable help. A helper is more-commonly, though not always, trusted as someone who is a donator or otherwise a member of the site compared to some guy who smokes pot for breakfast, lunch, and dinner and decides to come out of the back alley into a PC tech store to screw around with some online places.

Some of you are tempted to fill in missing information that you feel is likely. This is called making an assumption. Most assumptions will more-likely damage yourself with arrogant anger rather than calm yourself down by considering all possibilities. Valid assumptions can be defined accurately as filling in known or special information for a special occasion.

Below are INvalid arguments:

Because, why?
Because, it seems to major of a change and needs some adjusting.
Other things that quickly but hardly constantly may occur to some human minds.

Just plain not wanting to, even without specification, is not a valid argument but a valid reason.

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written by Nikita Belykh, September 09, 2007

Sorry, I haven't fully understood your concerns. What I propose is a read-only access without options to PM the authors on the subject of beta. And of course no posts about the beta on general emutalk.
Yes, it would be of no help to the developerssmilies/sad.gif
But since there seems to be no plans to restore donations, it would be a gift to the curious community. If they, however, really work on fixing donations, they shouldn't do such gifts.
And what information risks can arise? I don't know. Except if someone hacked the beta forum's engine to get unlimited access. Maybe you could specify more risks?

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written by pSX v 1.3 is better, September 09, 2007

Your emulator sux. I tried playing vigilante 8 on this crap and it didn't work. I tried the same game on that playstation emulator and its flawless. All your work on this emulator is stupid. I can't believe you would spend so much of your life on crap. Also why don't you want to port this s**t to xbox. That would be the cool thing to do. But no, you would charge people for crap when they can just play the port on the better pSX emulator.

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written by Sido fan, September 09, 2007

Specht mal deusche ihr
und fickt euch alle smilies/cool.gif

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written by , September 09, 2007

smilies/kiss.gif smilies/tongue.gif smilies/shocked.gif

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written by , September 09, 2007

[/http://www.emulation64.com/tutorials/pj64/images/pic_1.jpg]

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written by pSX v 1.3 is better, you made me laugh, September 09, 2007

Bulls**t comment psx, you compared two different things and came to an idiotic conclusion. I guess the whole world is turning around yourself and the stupid game you are playing. But damn, i shouldn't complain since idiots like you still have the touch and can make me laugh. smilies/grin.gif smilies/grin.gif smilies/grin.gif ;

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written by Peni, September 09, 2007

1.7 is all over the torrent sites. Download away. Warez should be free.

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written by Iconoclast, September 09, 2007

Nikita Belykh wrote:
Sorry, I haven't fully understood your concerns. What I propose is a read-only access without options to PM the authors on the subject of beta. And of course no posts about the beta on general emutalk.
Yes, it would be of no help to the developers
But since there seems to be no plans to restore donations, it would be a gift to the curious community. If they, however, really work on fixing donations, they shouldn't do such gifts.
And what information risks can arise? I don't know. Except if someone hacked the beta forum's engine to get unlimited access. Maybe you could specify more risks?


Then I think that I may have understood your proposition, for I recall not even a thought of enabling users to private message others on the Project64 beta forums. To rephrase, I was trying to say that sometimes, you need to see information on the forums to have a contribution to a specific thing. Other times, you have bug reports and suggestions you can just post in public forums like EmuTalk without needing any access to the forum information whatsoever. This type of reporting is more-important than the one specified earlier, and it is a logical feeling that letting new users view information may not be worth the extra caution needed to restrict the information given. There are already instances of things, mainly links, that should very-likely be removed from the forums before making them all public to view, just to be safe.

The first argument I claimed is an extension of the saying (one I just made up now): If you come across a choice whose decision relies on your virtue ("virtue" is things like respect, generosity, nobility, wisdom, and many other things), do not worry about the lack of information needed to make the perfect decision; whether the choice be a trade, opportunity or otherwise, believe in the strength of your virtues.

And yes, I read fortune cookies. One possible reason for openly-declaring beta access in turn for a donation is to receive more helpers than money-spenders, those who may include leakers. In my opinion, this is probably the wisest approach under the path of this declaration, as it invites usually only true donators specifically after the leakage has occured, accepting vulnerability with tolerance and courage, the ultimate defense. If this is the reason (which actually I don't think it is smilies/tongue.gif), then there is a contradiction between that and the first argument.

Now, you all like to (rant) off-topic; I know I do. An example of a valid assumption is any particular one from the set of assumptions almost all of us on this planet make. Skepticism is the belief that nothing that can be known for certain except for our particular existence. Every time that you are unable to prove something, you are assuming something. Another example would be the statement that any side length of a triangle divided by itself will always be 1. For this to be true, a valid assumption must be made that the side length is not 0, in which case the side is considerably-inexistent as a segment. This applies to many other definitions, such as the definition of a circle: A set of all points equidistant from a special point called the center, with all such points in the same plane. Could you consider a single point to be a circle? I asked that, a teacher of mine said No, yet I persist to consider that as a circle, as a set does not necessarily have to be multiple objects. If the definition stated "another point called the circle" instead of "a point called the circle", then I would agree with him.

...
written by Iconoclast, September 09, 2007

Please forgive my arrogance. That post I just made...it rather burns me to not be able to edit it. You seem to communicate strongly; I just don't think your points should be ignored. I will try to respond more on-topicly to what you said. I guess I was just wavering back and forth like a madman with my beliefs, accidentally, kind of.

First, I guess I almost completely forgot about the factor that, donations cannot be given as of now. That changes things, I should think. In fact, that renders over half of what I said up there as insane ranting. smilies/tongue.gif

First, I expect you have beared in mind that this public news section already has information about features and other things added to Project64 1.7, so it's not like everyone's been rendered without information on what they get. I guess my first (argument) stands; it is possible they don't want to give full information on what you get. Since they probably only gave some to show some skeptics, it's not like we're trying to rip you off, here's some things we've been working on: [...]. For this amount of generosity, it stands fair I think the belief that those who donate deserve the right to know more, so it's like asking for generosity in turn.

I'm sure this is all already obvious to you; just thought I should do a summary on another part of the background. Now I think I partially (see below) agree with you, that the forums should be public read-only until the donation page is fixed, to show more generosity as a kind of apology for downtimes. In fact, I don't think there's anything unreasonable about your questions, except a possible risk in security. I'm no PHP dude to be honest, but, I think that what might not be preventable is giving information on the beta directory structure away to even guests. The only question left from me is, is this worth satisfying righteous curiosity at the same time as mal-intention-curiosity? In general, I still agree with you, but I can understand why that might seem a little freaking out to give that information.

As for information risk, summed-up I was hallucinating. It's like, I don't know if it's just I was forgetting that I was a beta member or what, but, I was all focused on assumptions and whatnot. In fact, I think I know exactly why I thought of that, but, I'm afraid to further reveal myself for the madman I am.



...
written by Nikita Belykh, September 10, 2007

I'm also not a web programmer smilies/sad.gif So far I've been coding in С /С/asm only. But I think it's rather easy to prevent an unauthorized access to the information about beta directory structure and so on. I guess that granting users different levels of privileges is a trivial task, though it may steal some time from the developers, which is no good smilies/sad.gif Yes, it may be a downside of the whole proposal. Maybe someone here knows PHP better and will correct me.
Of course it's impossible to prevent the mentioned leaks if a read-only user communicates to a malevolent beta tester. But this can also occur now, because beta members are known on general emutalk.
Also I'd like to ask you, Iconoclast, whether the team is still attempting to fix the donations or is it forsaken?
P.S. Your discourse was rather interesting, nothing "mad" I can think of.


...
written by p, September 10, 2007

project64 web site looks dead....... like ppl have lost interest
i have smilies/sad.gif

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written by mudlord, September 10, 2007

1.7 is all over the torrent sites. Download away. Warez should be free.

Oh great..... smilies/undecided.gif

Everyone knows that stuff will be leaked, no need to remind us.

whether the team is still attempting to fix the donations or is it forsaken?


Nikita, thats actually something we do not know. Only the devs know the answer to that. We beta members are just as out of the loop with the donations problem as you. I know personally I want to donate much more for the excellent work Jabo and zilmar has been doing recently, but unfortunately, it seems it can't be the case smilies/sad.gif.



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written by Peni, September 10, 2007

They are afraid of being sued. Little warez kiddies should learn to give their stuff away for free or not give it at all.

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written by Nikita Belykh, September 10, 2007

The developers don't want to inform the beta members whether they're working on the donations page? Sounds strange. Has it become a secret? smilies/kiss.gif

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written by !964 is better, September 10, 2007

1964 is a better Nintendo 64 emulator. It has more enhanced options and better compatibility.

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written by Iconoclast, September 10, 2007

1964's got the most Vista support right now. As of current testing, I have found only one game 1964 emulates playably that Project64 (as well as the other major emulators) doesn't: AI Shougi 3 (Shogi, whatever), and Shogi I think is a Japanese version of chess on a 10x10 board instead of an 8x8 board like most of the other countries.

Aside from that; I doubt you can back up that statement by much. I guess I'm glad to see another example of someone who doesn't go and assumes Oh, look at the five-star rating compared to the other emulators, the name of Project64 and how generic/neutral it looks, the generic (in a good way) interface looks so dedicated, such high emulation quality already! Vomitting memories of sheep and their mysterious ways.

Now in Project64 1.7, the recompiler has matched the strength of Mupen64. Run Top Gear Overdrive in 1964. Now try it on Mupen64 0.5.1. That's how it runs on Project64 1.7 now. Of course, 1964 may be undergoing these revisions as well, so to compare to a beta version of another emulator isn't really fair I suppose. Just thought you could use some enlightenment, if you're not just trying to steal sheep (namely goats). You want my sheep; you can have it, even though it's about as useful as a stuffed toy. "yaaaaay hi-score too! smilies/smiley.gif"

Nikita Belykh wrote:

I'm also not a web programmer So far I've been coding in С /С/asm only. But I think it's rather easy to prevent an unauthorized access to the information about beta directory structure and so on. I guess that granting users different levels of privileges is a trivial task, though it may steal some time from the developers, which is no good Yes, it may be a downside of the whole proposal. Maybe someone here knows PHP better and will correct me.
Of course it's impossible to prevent the mentioned leaks if a read-only user communicates to a malevolent beta tester. But this can also occur now, because beta members are known on general emutalk.
Also I'd like to ask you, Iconoclast, whether the team is still attempting to fix the donations or is it forsaken?
P.S. Your discourse was rather interesting, nothing "mad" I can think of.


I'm taking a Java class right now, but, for webpage programming languages, I think I'll keep my HTML uppercase. smilies/tongue.gif For now.

Well, I wrote my two cents into the matter, but, in the meantime (while donations are down), I don't mind answering questions. Apparently, whoever's getting all of these e-mails doesn't mind either...mudlord's right; only they know truly their own to do lists. They have a To Do list viewable by beta members; it is detailed and doesn't seem to be hiding secrets. I see no entry on this issue; then again, it hasn't been updated in some time, may have been forgotten about, is too obvious and not worth adding if it's not considered to be a long-term issue or something, whatever. Whether you all make assumptions on the matter is as up to me as the ability to control how ed off you are for no good reason; I know I still procrastinate on my homework even if that's not the case here. I mean, it's not that I don't want it done, I do want it done, but...I don't know, man! A good deal of the time it's on-time, and I don't end up needing to stay up to get it done, or sometimes I just plain forget about the assignment 1% of the time, and even if I'm not using a computer system, playing chess, any distractions, I just feel like sitting there and thinking, or just walking around an area of the house for no reason, or just standing/sitting and doing nothing, it's weird. I concentrate for a decent amount of time though, hundred times better in school is all. That's why I prefer tests over homework; what little difference there is!

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written by Jabo, September 11, 2007

Just thought I'd reply quickly to some of the concerns expressed here, and a note - if you don't have anything constructive to say, leave, seriously. nuff said, agree, let's move on. I see alot of questions about donations, it boils down to this at the moment.

We will be opening up a window of time for donations through a new vendor. This will be opened periodically for 72 hours or so to allow anyone waiting to donate. We will likely not be going back to allowing donations on a 24/7 basis purely because of the issues with another vendor in the past. (hence why its closed!)

I can't give a timeframe at the moment, that will likely be a blog in the future. We aren't trying to exclude people, we had issues with the old vendor and it will take time to work through that. We put a lot of effort into this site for the benefit of the project and our users to have more input on PJ.

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written by Nikita Belykh, September 12, 2007

Great news! Thanks, Jabo!

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written by weredoidownloaf, September 13, 2007

"Your emulator sux. I tried playing vigilante 8 on this crap and it didn't work"

It would be nice gettin viligate adn the 2nd one to run better and a new game faq list is relly needed, missing heaps of popular games

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written by Iconoclast, September 13, 2007

Both of the games have been improved in Project64 1.7.

The menus are now perfectly-emulated, and the in-game has noticeable improvement as well.

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written by GiMpY, September 16, 2007

Pleeeeaaase fix the donation page. I want to support this project (and not be tempted to look for a leak). The more up to date version I can play with the more testing I can help with. I have already done work with other projects. I having been watching this project grow for many years and enjoyed using it, but no donation page = no beta for me (I got away from the scene for too long.) Now that I have time I really like to contribute. (Starting with money and then hopefully more down the road.) Anyway great work. I've enjoyed reading the beta changes posted publicly. BTW... What version is the beta at now. Last I saw here public was 1.7.0.54??? I'm hoping to make a DX9 (That's my forte) plugin or Experiment with DX10.

P.S. With the donation page down, is there any (Yes, I mean any!) other way to become a member?

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written by Iconoclast, September 16, 2007

Personally, I was satisfied testing just Project64 1.6 and reporting issues to EmuTalk.net. I'm not saying as if it is given that you could never make a difference in testing 1.7; one of the reasons I took the opportunity to "betatest" was because I felt I could make a difference, and I liked spending my time on contributing, namely searching for configuration fixes. I was interested in the low-level emulation compatibility most of all. I'd imagine, without my past of testing Project64 1.6 (not only Project64, but 1964 0.9.9, Mupen64 0.5.1 and Nemu64 v0.smilies/cool.gif and notes for various games and even my own configuration list, I would not be trustworthy as a betatester.

Even without the latest beta, there is so much that can be written, like a list of games using which microcodes, or, in testing, fixes to the 1.6 RDB. All I'm writing here is, in summary, if you end up not being a member, you can only accomplish that much less testing a version of Project64 that is about one minor revision older or any of the other plugins on any of the other emulators.

Why do you dream to create your own graphics plugin but want to test a particular someone else's?

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written by GiMpY, September 17, 2007

As graphics and pc hardware increase in power so do the possibilities. I want to help bring last gen emulation back to the forefront of the emulation scene. My latest contributions have been in the realm of SNES emulation for the GBA. I'm currently going through my collection of Roms and finding small fixes that make other completely unplayable games at least get to the opening credit or title. Next I plan on using available source to improve the emulation. However my motivation for helping with this project is a bit selfish. Many N64 carts have become hard to come by. This is my chance to play games I might otherwise never have a chance to. As newer better systems come out older systems fall to the wayside. Just as newer systems mean prettier shinier graphics.

As far as compatibility goes, is the 1.6 RDB going to be compatible with 1.7? If so then I'll go ahead and get started working on that until I can do more. I have an extensive collection and that would keep me busy enough to last a while, but if it won't be compatible with the final version then what's the point?

Thinks ..(Maybe I should just go go 1.4 and work with that... oh wait doing that would serve even less purpose.)

So that goes to my earlier question. "As far as compatibility goes, is the 1.6 RDB going to be compatible with 1.7?"

Can anyone with experience with the betas answer?

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written by GiMpY, September 17, 2007

One last thing which if any of the plugins are open source? Maybe I can just go directly to work and improve things that way. Plus, I have had another idea I think I'm going to work on as well. I've just go a lot of free time on my hands lately and have really enjoyed the emulation scene.

Anyway, last but certainly not least I'd like to thank those that have already contributed their time and effort to this project and others.

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written by rhY, September 17, 2007

If you are interested in open source N64 emulation, http://www.okaycreations.com/mupen64/index.php is the spot. Enjoy!

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written by Nikita Belykh, September 17, 2007

GiMpY You could try to improve Z64 video plugin. It's open source and provides more low-level (accurate) emulation than the others.

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written by Iconoclast, September 18, 2007

z64gl (or z64 Graphics) is a low-level emulation graphics plugin using OpenGL.
http://www.emutalk.net/showthread.php?t=40640

Rice's Video Plugin is a high-level emulation graphics plugin based on Daedalus Direct3D plugin and now can use either DirectX or OpenGL. It was discontinued by Rice in 2003 but recently has been picked up by mudlord, still open-source.
http://www.emutalk.net/showthread.php?t=39868
http://www.emutalk.net/showthread.php?t=39636

As for the RDB, I'm not one to say compared to Smiff. It seems the options used haven't changed, while some settings of these options have. I think what would be better is if you just made a list of games and which use/need this feature in the RDB or fixes. Send a PM to Smiff or reply to this thread.
http://www.emutalk.net/showthread.php?t=27562

Now, my opinion is, if I had the knowledge to test games (which I do) and the knowledge to write/get going towards writing my own graphics plugin (checked the plugin specs, bah XD at least I understood what NULL meant, reading up on that after something else), I'd pick the second one man.

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written by Nikita Belykh, September 18, 2007

Yes, we really need more compatible, more accurate, more low-level graphics plugin. Our only hope is either MooglyGuy from MESS team or some new enthusiast.

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written by Hryusha, September 19, 2007

while(!If_World_Driver_Championship_Works())
{
Beg_Developers();
Whine_Like_A_Madman();
Hope_For(MooglyGuy);
}

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written by GiMpY, September 23, 2007

Thanks for all the suggestions. I will get to work on some of it. I'd say check emutalk in a few weeks (Prolly more like a month doing RDB work at the moment.) Will post results, fixes, etc... once I'm finished with testing. Next I'll attack the open source plugins. (Not looking to add new features yet, just going to work on compatibility for now. Will post any suggested changes to the appropriate forums thanks.

P.S. A fixed donation page would be nice... (Ooops, I said that already.)

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written by Danial Horton, September 23, 2007

"forgot that some people are saying that pj641.7 needs more computer ram an processor speed "

No offence, but it would just SUCK if you did that in the final version. 70% of people today don't have computers over 500MB of ram, and that's the minumum requirement for the OLD version.


the memory requirements haven't spiked, it is still useable on 512mb's
the video requirements though, have increased a little bit due to additions in compatibility (properly rendered FBE's).

a full updated requirements list will be released when the emulator is ready, until then speculation on the final requirements is useless.

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written by Iconoclast, September 27, 2007

Whoever the hell allowed that comment/post was just awesome. smilies/cheesy.gif

Yeah, it looks like the plugin's gotten a little stronger at HWFBE with a nice speed maintenance; I don't know what kind of crap-smothered graphics I'd still get on my brother's old system (Mario literally looked like charcoal(maybe something else) in that intro.), but that was only 128 MB and Jabo's still ran like 15-25 percent speed on that Intel card.

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written by Hryusha, September 28, 2007

Wow! NUTS source code finally released!
http://www.emutalk.net/showthread.php?t=42136
This test tool is the easiest way to get better LLE emulation in the shortest amount of time!
Jabo, I PRAY, test your RSP opcodes' implementation with it!!

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written by ZX, September 29, 2007

I am Japanese.
It does when it is very good.
Please hold out in the future.
Thank you.


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written by People,Please,Listen. , September 29, 2007

People Please Listen.

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written by Hi all, September 29, 2007

Your comment is too short

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written by Iconoclast, September 29, 2007

Hryusha wrote:

Wow! NUTS source code finally released!
http://www.emutalk.net/showthread.php?t=42136
This test tool is the easiest way to get better LLE emulation in the shortest amount of time!
Jabo, I PRAY, test your RSP opcodes' implementation with it!!


It's not their job to test MooglyGuy's discovery; it's MooglyGuy's. If I were in their shoes, I'd state write the plugin yourself with the discovery instead of replacing a near decade of work with someone else's. Normally, I'd take his advice and throw it in the plugin, but if it's his discovery, he probably should be writing the plugin entirely himself. It would be more beneficial for others to wait and see if he discovers anything else. And if he couldn't write it himself or something, I'd just implement it if not teach him.

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written by Hryusha, September 29, 2007

You don't understand, Iconoclast. They shouldn't replace their existing plugin with MooglyGuy's. NUTS is a utility to help them test their existing plugins against real N64 to achieve better accuracy.

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written by tacobell, September 30, 2007

i still waiting for my money back!!!! this project is dead and i pay it for it jeez.

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written by ShadowFX, September 30, 2007

This project should considered dead ONLY if the developers have announced it. I agree however that the project is more or less on a standstill these days (hench this newsitem).

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written by Iconoclast, September 30, 2007

I read in the linked thread that it was said that a finding would achieve perfect RSP emulation. Perhaps I was looking at a seperate matter. I never really took the time to read through every link, mostly because some of them were blocked by McAfee, otherwise because of laziness. I'm sorry.

And I wasn't perceiving entire plugin replacement, of course, but implementation of this discovery into Project64's RSP plugin.

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written by Iconoclast, September 30, 2007

Check the posts numbered three and four in that thread you linked to. That was where I was confused, Hryusha, along with the declared posting of the thread on the beta forums. Forgive my jumpiness.

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written by tacobell, October 01, 2007

lol it sucks anyway smilies/grin.gif

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written by kk, October 01, 2007

project64 did giveup :O

some other one ps1 em give up to i think

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written by Hryusha, October 01, 2007

And I wasn't perceiving entire plugin replacement, of course, but implementation of this discovery into Project64's RSP plugin.

They shouldn't place even the smallest portion of NUTS' code into their RSP plugin. NUTS is only for testing their existing PJ64 RSP plugin, its crucial parts (opcodes' core) on a real console to verify accuracy. NUTS is a test utility, not a plugin, not even a precursor of plugin.

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written by Danial Horton, October 01, 2007

Tacobell, sod off, its a donation, you don't get it back, its not like you bought a product off them.

the Project is not dead, there are still minor fixes being made, and secondly, tis you that sucks.



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written by Iconoclast, October 01, 2007

Well, there are people who, like, know how to use a keyboard (maybe a mouse, too), so, just in my opinion, XD not the kind I'd want to waste my time responding to. I don't know the minimum number of brain cells, but, XD, "Why won't Mario move?! He's just lying there...wait, the screen's black now. Is the movie over yet? Did he move? This project's dead. smilies/sad.gif"

Just messing with you guys; observation-derived, you guys understand I'm sure. smilies/tongue.gif

They shouldn't place even the smallest portion of NUTS' code into their RSP plugin. NUTS is only for testing their existing PJ64 RSP plugin, its crucial parts (opcodes' core) on a real console to verify accuracy. NUTS is a test utility, not a plugin, not even a precursor of plugin.

I hardly even intook the term "NUTS" anywhere in that thread you linked; I was focused on zion's posting news of another topic--whose source information lies in that thread you linked to--here on the beta forums. "With this we should get perfect RSP emulation now." See a quote like that in that EmuTalk thread? It was a complete misunderstanding of the topic on my part.

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written by Guest 1986 , October 02, 2007

Dear Project 64 Team,

I want you add extra button for Project 64. Overclock to speed up Nintendo 64 games or speed down games. You know RPG is longest time to finish. RPG is very bore, you can change speed up to be no bore and save your time!!! Please upgrade to overclock while you press - and buttons on keyboards. - => to slow game down(max 3). => to speed game up(max 10) Like Snes9x emulator do. That are very important for you and people to use it. We will like to change any speed sometimes.

Please let me know when you will upgrade for Project 64 1.7 and higher.

Thank you, Project 64 Team

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written by Danial Horton, October 02, 2007

already implemented in 1.7 smilies/smiley.gif

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written by Guest 1986 , October 02, 2007

oh! I found problems from this project 64 website comment is not working! What happen to comments?


__ or - (minus or subtract, one short line) to speed game down

_|_ (cross or add, like plus with two lines together) to speed game up
|

Learn about buttons on keyboard for project 64 emulator to update. Please



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written by Guest 1986, October 02, 2007

Thanks to Danial for tell me. smilies/smiley.gif I want to learn more from you. No problems

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written by any 1?, October 02, 2007

any one knows if netplay on project64 yet i nead to know

that the most purpose of project64
you get sick of playing 1 player all the time
but i do vs my bro of line.

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written by Guest 1986, October 02, 2007

That is good to ask question. Snes9x emulator 1.51 version already have netplay. Need get your friend's IP address connect to your computer together and play online internet. Make sure firewall is on. Without firewall, you will not play longer on games. Like Windows XP(Service Pack 1) don't have firewall, it will easily disconnect again. With firewall on, you can play more longer on games without disconnect again. I hope Project 64 1.7 maybe have netplay for play online with your friends/family/everyone. I think netplay should be more fun than alone. I wish want to play games with someone sometimes. I am too alone and bore. smilies/undecided.gif

Hope Project 64 Team will add netplay to Project 64 1.7 or later.

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written by Guest 1986, October 02, 2007

My another guess idea:

Note: If you change speed on games while online with someone, possible cause game to crash or freeze. Do not change speed on games while you play online with someone, it will not crash or freeze. I hope for that. If you are alone on game without online, you can change speed on game anytime. It will be fine with you. Like normal do. Normal speed for online is strong recommand. smilies/smiley.gif

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written by Danial Horton, October 02, 2007

the current betas do not have any netplay, but Project64 is still along way off and this might change yet.

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written by Wii Emulator, October 02, 2007

im trying to find Wii Emulator cant find any ?

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written by Danial Horton, October 02, 2007

does this look like request-an-emulator.com?

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written by Hi all, October 02, 2007

u can play pjoject64 games in netplay with project64k smilies/cool.gif
http://pj64k.emulation64.com/

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written by mudlord, October 03, 2007


You don't understand, Iconoclast. They shouldn't replace their existing plugin with MooglyGuy's. NUTS is a utility to help them test their existing plugins against real N64 to achieve better accuracy.


Please forgive my attitude, but I would think jabo and zilmar might already have thier own private tools for Nintendo 64 hardware research...

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written by Hryusha, October 03, 2007

I doubt it, Mudlord. You're little too general saying "hardware research": RSP opcodes is one thing, RDP is another, timings is the third and so on.
They may have some tools but hardly anything that can test a single RSP opcode against the very console quicker than in a day. Otherwise we should have had much better LLE emulation than we find in current PJ64 betas. Majority of games (with LLE checked) have colors distorted near one of the polygon's vertices, which is a sign that vector math implemented through RSP opcodes is flawed. Run 1080 Snowboarding demo with LLE and you'll see red or yellow patches of snow. Or look at Mario's big face in the beginning of Mario64 (with LLE) and you'll see that triangles don't join but are separated. This is probably a sign that geometrical transformations done by RSP are not emulated properly.
If they had something as easy to test things as NUTS, all RSP opcodes were fixed by now.
If I'm wrong and they have a tool comparable to NUTS (again, I repeat, in RSP's area, not something general), I won't complain and I'll wish them every luck. But if they lack such a tool, they'd better consider using NUTS.

...
written by Iconoclast, October 03, 2007

Well, Hryusha, the triangle issues you noticed in Super Mario 64 do not happen in z64's LLE OpenGL plugin but in Jabo's LLE Direct3D plugin, so it might be rendering-engine related, but, according to Jabo, the "RDP list parser" was rewritten, and this has been significantly-reduced, though not to 0.0, especially not in a few certain other games. Also, it looks like neither LLE plugin will boot Gauntlet Legends, which disappointed my investigation of an LLE graphics plugin's potential, since I liked to see things working with Software Rendering or LLE checked or something, I guess it just looks cooler. This game's got some interesting issues in HLE.

Vector math? I've read of two kinds of vectors, the geometric figure that can be pictured as a ray, and, bah, something else I've read about. Coordinate geometry's interesting, though; I'd like to learn the sciences of that causing vertex coloration issues.

...
written by Rob, October 03, 2007

When I play Rush 2049, I can't have two controller paks in at the same time (i.e. one in player 1's controller and one in player 2's controller). The game treats them as if they are being taken in and out over and over. I was wondering if there is a way to fix this in pj64 1.6, or whether it is being corrected in 1.7?

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written by Hryusha, October 04, 2007

As for vector math I advise you, Iconoclast, to read anarko's and Michael Tedder's RSP docs.
You are probably right saying that triangle issues are caused by RDP (if there is neither regressions in current PJ64 RSP from PJ64 1.4 state nor too much modifications that Ziggy did in PJ64 1.4 RSP included in his distros).
But still... there is so much unknown about RSP. Games with custom uCodes are still hardly playable in PJ64 betas. Therefore it would be beneficial to study RSP further with NUTS.

...
written by Danial Horton, October 04, 2007

When I play Rush 2049, I can't have two controller paks in at the same time (i.e. one in player 1's controller and one in player 2's controller). The game treats them as if they are being taken in and out over and over. I was wondering if there is a way to fix this in pj64 1.6, or whether it is being corrected in 1.7?


use Nrage 2.0 v2.0 instead of jabo dinput

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written by Danial Horton, October 04, 2007

Leakers aren't welcome

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written by Iconoclast, October 05, 2007

I agree to the openness of studying further, but for now I just think it seems a little selfish to respond here with things irrelevant to zilmar's update. I'm sure the insensitivity is already well-acquainted.

I was merely referencing what Jabo wrote in his changes log. Nonetheless, I will read through these documents. I doubt, at this point, I will be able to make much sense of it, unless it happens to be the kind of vector I am already aware of.

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written by GiMpY, October 07, 2007

Just want all to know I'm still doing some testing at the moment. Will be posting RDB updates hopefully by the end of the month. Just taking me a while. Testing both PJ 1.6 and the Carts I dumped them from on the original 64 for comparison. Have over 100 carts/roms to test. (Testing with original plugins and others for compatibility recommendations) Will hopefully be able to post my updates/changes by the end of the month if not next month. Then I will have to figure why some of my dumps aren't properly being renamed by GoodTools. Submitting info on those carts to cowering and then will add them as new entries to the RDB. Long live PJ64.

P.S. To Zilmar:
If the project ever does die, please release the source so it can continue via others.

P.S.S. Any new news on the donation page?

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written by Rob, October 07, 2007

sorry all

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written by Iconoclast, October 07, 2007

Well, GiMpY, if I may express my personal opinion,

It is, after all, a project, even though others wouldn't have the code in their head and make use of it as much as the authors themselves and that the 1.4 source code stands open, but I think you perhaps posted your update on the wrong page? Maybe site?

I am interested in your testing as well as mine; I hope to record your notes from you some time soon.

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written by weredoidownloaf, October 09, 2007

is this site going to have net-play tournaments and stuff like that, also will some random have to pay for netplay

also viligante 2 is unplayable, it's da best game, plz make it work.


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written by Guest 1986, October 09, 2007

Only PC games can do that. World of Warcraft, Warcraft III, Starcraft & 2, Age of Empire III, Spellforce Platinum, Spellforce 2 Shadow Wars and Dragon Storm, Vampire Bloodine(free), Blood Rayne 1,2, and much more. I love war games than kids games, because I am adult. Classic games will be hard to find tournaments to win the biggest money. I don't need them. That make me feel like bore. smilies/undecided.gif

I going download more largest games from internet, and what I like to play many different games for Teen to Adult. If games are not good, I should delete them and search more different games. smilies/smiley.gif

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written by Guest 1986, October 09, 2007

I not play World of Warcraft online, this game said to me need to pay bills to Blizzard Company. I was upset at that. I want to play offline to play myself alone without pay bill. I have good idea. I need go ask World of Warcraft staffs to know about online and offline play game. I am waste my money for that. $49.99 smilies/sad.gif I hurt myself feeling about game.

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written by Danial Horton, October 09, 2007

hey everyone, guess what.

Tacobell is the little ass whos been leaking the latest builds!

how does that make you all feel >.< it makes me feel crush kill destroy!

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written by Guest 1986, October 09, 2007

I never heard of that! Whoa! Oh really!? Tacobell not good for us to eat? Someone put chemical/toxic/other bad object in taco and give to people then eat and die? I heard meat was recall in our US on NEWS at TV. That very terrible!

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written by Danial Horton, October 09, 2007

no, lol, i mean the guy thats posted comments here

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written by Guest 1986, October 09, 2007

oh I see. Yeah that funny comments around here. No problems. smilies/smiley.gif

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written by Iconoclast, October 09, 2007

Why do you know/think he did it?

"also viligante 2 is unplayable, it's da best game, plz make it work."

All that remains is for someone to report remaining issues. smilies/tongue.gif I've been kind of slacking though on that part due to chess (not like some casino addiction or anything but perhaps remotely). I checked Vigilante 8 (not Second Offense version), that's got better menus and support for a new framebuffer object. Configuration for in-game fixes seems to help a slight bit now as well.

Now, you seem to post here so much, I have a question for a listener. Why would one want to request a certain game to be fixed? If it's because they don't know about the game, maybe it's not the only one? Why would they ignore the request of all others who have not donated and jump to a random request? Do you expect luck? Do I fail to understand simple desperation? smilies/sad.gif If you're willing, help me out here, enlighten me a bit.

Off topic I hate hard tacos...hell, why not use clam shells instead of taco shells to hold the meat, swallow the things whole, only difference is the clam shell (not that the average guy will succeed in swallowing it) actually has taste in it. And then, oop, what's this new brilliant "invention"? Standing hard-shell tacos XD.

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written by ok, October 10, 2007

Danial Horton a ueser for the beta ueser that why

he can ues pay pal that prick

i dont work no credit card
no other alternative

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written by Iconoclast, October 10, 2007


i dont work no credit card
no other alternative

The contents of a watched pot seldom change. You're not the only one here who could have written that complaint; you're just the only one who did up until now.

Everything has a price. The decision to get Project64 downloaded has a price of usually taking the time to go through this website and do such, and that costs hands. If you don't work, why should time be such a valuable cost? You could simply choose to wait like I intended to. Rather, I did not nothing, but focused on what I could do.

Anyway, I guess I hate to seem like a religious doctor or something, I'm just trying to point toward a new perspective for anyone who cares.

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written by Danial Horton, October 10, 2007

you don't buy PJ64, you just get to test it if you donate.

i would've donated regardless of getting the beta or not.

infact, they should never have at all mentioned this in the first place and told donators to be hush about it.

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written by Iconoclast, October 10, 2007

I wasn't getting at anything money-related in that post. All I meant was that time, a substitute payment, is a better cost for those who don't work than for those who do. Don't presume; I referred to the option of simply waiting if you couldn't donate.

But yeah, that whole argument months ago I wasted my time on at EmuTalk about "buying" Project64, I doubt that's really what I had in mind, just my word choice and strict adherence to semantics and word definitions. Under the common understanding of the word I should never have used it.

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written by Kyevan, October 23, 2007

So... where can I get 1.7? I want to play Dr. Mario, but, it doesn't work on 1.6

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written by Iconoclast, October 23, 2007

Until you specify further, all one can do to help you is assume conditions.

1.7 is inexistent; its developmental versions are available to those who donated to test them. These versions are called beta versions because they are so potentially experimental that they may not be fully appropriate for a public release.

You can choose to wait for the full release of Project64 and use 1964 with Rice's Video Plugin or--according to BigHead--Glide64 WonderPlus with "get frame buffer info" enabled, or you could donate for a version of Jabo's graphics plugin that fixes an in-game issue making the game hardly playable. Or you could pirate it.

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written by Guest 1986, October 28, 2007

Halloween is coming soon. We will dress costume up soon. Scare kids when open door! smilies/tongue.gif What you going dress costume for Halloween?

BOOO! We should have fun time! smilies/grin.gif

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written by a, October 28, 2007

ahjuibgvguogo;/bg;go

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written by Iconoclast, October 28, 2007

I'll just be the indoor guy, hoping no one who rings the door recognizes me.

Blah blah "Where do you live? I don't think I know where she lives but I think I know where she lives. She might know where I live! Oh, I love where you live...."

Silly discussions between the females here, this city's got some form of gayness going on, I don't know what the hell's their problem.

More off-topicness.

And I have yet to hear of/witness anyone else besides me who's looked around the school network drives and found this little text document that contains every student's real first, middle and last names, addresses and phone numbers, but do I give them any gayness? I could also read out their student ID numbers to them that I stole off of another text document and use that as my lunch payment (you could pay twice per day), but I'm just not that evil, you know. Maybe they are, but they can, like, die, so yeah. The only thing they could do that I couldn't, until FireFox was uninstalled, was bypass the content blocker because someone read the password off of someone, but apparently no one has found a remaining portal to FireFox stored on a middle school directory.

(/arrogance)

Anyway, glad I wasn't born here.

(/self-centeredness)

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written by Tekken, October 29, 2007

Hey,guys.
I love your work. I hope to hear from you guys again,even just another "Hang in there,were still here" message would be nice.
Anyway I hope all goes well,and I hope you add a Vista style skin to the emu.

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written by Tyler, October 31, 2007

i find it ironic that there's was a lack of posts ... it took less than 2 months to post that and now it's been over 2 months and there's an even greater lack of posts.

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written by aitken 4 bacon, October 31, 2007

i want to make mario kart 64 extreme drift youtube video iv, but it needs video capture!

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written by Guest 1986, October 31, 2007

Hey aitken 4 bacon, you need go to download my files at myspace/11104819. Free for everyone. You must read carefully, because I have many dump files maybe confuse you to hard to read! No report is needed. These files don't have viruses or spywares. I keep clean files for on myspace. We don't want harm your computer. Safe period! Many people need stop complain hard find files. Very easy to do monitor your own screen and make game into video! This files are not spyware!!! Regular. smilies/smiley.gif

Find files names are:

1. quick screen recorder 1.5 (Ok)

2. Super Screen Capture v4.0 (Recommend here)

smilies/wink.gif

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written by Guest 1986, October 31, 2007

Happy Halloween today!!! I going wear vampire costume! Lol Ready for sucking blood? no problems! smilies/cheesy.gif

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written by Guest 1986, November 02, 2007

I am sad for Halloween go away. I want Halloween back! Halloween is my favorite! smilies/sad.gif Thanksgiving and Christmas are come soon! I can't wait to eat biggest meal! I can't wait to open gifts until Christmas! I want more games and some movies! smilies/smiley.gif

Project 64 1.7 need no hurry/rush to arrive to download. We stay cool. smilies/cool.gif

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written by .., November 03, 2007

dunno personally i think pj64 is dead sorry smilies/sad.gif cant donate so cant get a beta copy, so why not logically release the current version as a WIP, there's no release date now as well im told.

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written by Iconoclast, November 04, 2007

Because it's still a beta version: Releating a WIP version might not be right because the authors haven't finalized encountered or potentially-encountered bugs as "taken care of". That's what beta versions are supposed to be private/developmental for, right?

I mean, yeah, sure it's easy to assume that everything's been going okay and to just release what there is now or very soon, which may or may not actually happen for all we know, but no end user here needs a beta release for anything. You might get faster speed, you might not. You might see more graphics configuration options, you might not. But do any of this type of improvements change, on a high end system, how emulation of the games you play "looks" in contrast to 1.6? Only the pleasure of using a later version whose improvements you are uncertain of. Or a game that works bad in 1.6 but not as bad in 1.7, in which case, you could still just as easily enjoy the games you already ripped or pirated while waiting for those fixes.

And about the excuse of the donation page being down, that doesn't imply something as "dead", nor is it to blame on any user here to the point of making a new current release reasonable.

And yes, there never was an absolute release date--even before the happening to the donation page--only a relative one: "not expected before 2008", which has now been extended to "plus a little white", of course "little" could mean anything.

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written by Iconoclast, November 04, 2007

lmao 'white'? Where the hell did racism get to my mind.... I meant "little while longer" or something like that.

So while I'm spamming,

a wrote:

ahjuibgvguogo;/bg;go

1. g2-g3 b8-c6
2. b1-c3 e7-e5
3. g1-f3 f8-b4
4. e2-e4 d7-d6
5. f1-b5 g8-e7
6. a2-a3 b4-a5
7. b2-b4 a5-b6
8. e1-g1 a7-a6
9. b5-a4 e8-g8
10. c1-b2 c8-g4
11. c3-d5 e7xd5
12. e4xd5 d8-f6
13. g1-g2 c6-d4
14. b2xd4 b6xd4
15. c2-c3 e5-e4
16. g2-g1 g4xf3
17. d1-e1 f6-f5
18. a4-d7 f5xd7
19. e1xe4 f3xe4
20. e4-f3 d2-d3
21. d7-h3 a1-c1
22. h3-g2

And I won't run out of games. smilies/cheesy.gif

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written by 3, November 05, 2007

wtf?


??????

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written by yo, November 05, 2007

is project64 goin to come out or what
]

Lack of updates recently
its dead

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written by Guest 1986, November 05, 2007

That sad. Please resurrection website and job to still work on it.

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written by Iconoclast, November 05, 2007

Now if anyone here happens to be serious (and reads after they post), Smiff's away for some reason, zilmar is apparently busy according to this update, and Jabo is focusing on Jnes for the present time.

Guest 1986 wrote:

Project 64 1.7 need no hurry/rush to arrive to download. We stay cool.


That sad. Please resurrection website and job to still work on it.


Up to you.

yo wrote:

Lack of updates recently
its dead

...smilies/angry.gifsmilies/angry.gifsmilies/angry.gif
So? smilies/tongue.gif

You need brains to use software, so apparently something is dead. XD

3 wrote:

wtf?


??????

Quiet. The maestro is decomposing. smilies/smiley.gif

1. e2-e4 g8-f6
2. b1-c3 b8-c6
3. g1-f3 e7-e5
4. f1-c4 f6xe4
5. c3xe4 d7-d5
6. c4-d3 d5xe4
7. d3xe4 d8-f6
8. e1-g1 c8-g4
9. d2-d3?! c6-d4!
10. e4xb7?! c7-c6!!
11. b7xa8? d4xf3
12. g2xf3 g4xf3
13. a8xc6 f6xc6
14. d1xf3 c6xf3
15. c1-e3 f8-d6!
16. c2-c4 e5-e4!
17. c4-c5 d6-c7
18. d3xe4 f3-h3
19. f1-e1 c7xh2
20. g1-h1 e8-g8!!
21. a2-a4 f8-e8
22. a1-d1 h7-h6
23. b2-b3 e8-e6
24. d1-d8 g8-h7
25. d8-h8 h7xh8
26. f2-f3 h2-f4
27. h1-g1 e6-g6
28. g1-f2 h3-g2# 0-1

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written by MonkBoy!!, November 06, 2007

1-Need support a Kaillera!! The Kaillera its a multy Player plugin!!!
2-Need input turbo buttom per buttom
3-Need trasnfer pokemon game of N64 to Game boy emulator Pokemon game,
4-Need Hack Rouble Pack support in Mario Kart, rs



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written by 64, November 06, 2007

hows the private forum goin fags.

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written by ShadowFX, November 06, 2007

Not much activity going on, you aren't missing out on stuff smilies/wink.gif

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written by mudlord, November 07, 2007

Need support a Kaillera!!


zilmar knows network coding quite well, thus no need for Kaillera.



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written by Iconoclast, November 07, 2007

MonkBoy wrote:

1-Need support a Kaillera!! The Kaillera its a multy Player plugin!!!
2-Need input turbo buttom per buttom
3-Need trasnfer pokemon game of N64 to Game boy emulator Pokemon game,
4-Need Hack Rouble Pack support in Mario Kart, rs

Given nothing on the board but white knight b1, white bishop c1, white king e1, and black king e8.

1. e1-e2 e8-e7
2. e2-e3 e7-e6
3. e3-e4 e6-d6 //Black is right to rather corner itself in the a8 square instead of the h8 square.
4. f1-d3 d6-e6
5. b1-d2 e6-d6
6. d2-c4 d6-e6 //It is time for black to pick a side. If Ke6, then h8 becomes the checkmating square whereas a8 cannot.
7. e4-e5 c6-b5 /